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Starred repositories

7 stars written in HLSL
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A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph

HLSL 469 67 Updated Jan 4, 2022

A powerful volumetric light plugin based on post-processing in Unity3D

HLSL 459 79 Updated Jan 23, 2019

扩展Unity的Standard PBR

HLSL 424 124 Updated Feb 27, 2019

A physically based screen space ambient occulsion post processing effect

HLSL 313 42 Updated Mar 12, 2019

a tiny and flexible surface shader solution for Unity URP

HLSL 145 30 Updated Jul 12, 2020

Mobile optimised shader for Unity 3D

HLSL 92 22 Updated Sep 18, 2022

Clearly Screen Space Reflection!

HLSL 78 32 Updated Mar 11, 2019