forked from TarkovTracker/tarkovdata
-
Notifications
You must be signed in to change notification settings - Fork 0
/
maps.json
257 lines (257 loc) · 7.15 KB
/
maps.json
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
{
"factory": {
"id": 0,
"tdevId": "55f2d3fd4bdc2d5f408b4567",
"locale": {
"en": "Factory",
"ru": "Завод"
},
"wiki": "https://escapefromtarkov.gamepedia.com/Factory",
"description": "",
"enemies": ["Scavs", "Tagilla", "Cultists"],
"raidDuration": {
"day": 20,
"night": 25
},
"svg": {
"file": "Factory.svg",
"floors": ["Basement", "Ground_Floor", "First_Floor", "Second_Floor"],
"defaultFloor": "Ground_Floor",
"coordinateRotation": 90,
"bounds": [
[-67, 69],
[76.6, -65.5]
]
}
},
"customs": {
"id": 1,
"tdevId": "56f40101d2720b2a4d8b45d6",
"locale": {
"en": "Customs",
"ru": "Таможня"
},
"wiki": "https://escapefromtarkov.gamepedia.com/Customs",
"description": "Taking place in an industrial part of Tarkov, Customs features a self-storage lot, a river with a bridge, a two and three story dormitory, gas stations, warehouses, construction zones, and some military checkpoints.",
"enemies": ["Scavs", "Cultists", "Reshala"],
"raidDuration": {
"day": 35,
"night": 35
},
"svg": {
"file": "Customs.svg",
"floors": ["Ground_Level"],
"defaultFloor": "Ground_Level",
"coordinateRotation": 180,
"bounds": [
[698, -307],
[-371, 237]
]
}
},
"woods": {
"id": 2,
"tdevId": "5704e3c2d2720bac5b8b4567",
"locale": {
"en": "Woods",
"ru": "Лес"
},
"wiki": "https://escapefromtarkov.gamepedia.com/Woods",
"description": "",
"enemies": ["Scavs", "Cultists", "Shturman"],
"raidDuration": {
"day": 40,
"night": 40
},
"svg": {
"file": "Woods.svg",
"floors": ["Ground_Level"],
"defaultFloor": "Ground_Level",
"coordinateRotation": 180,
"bounds": [
[650, -945],
[-695, 470]
]
}
},
"shoreline": {
"id": 3,
"tdevId": "5704e554d2720bac5b8b456e",
"locale": {
"en": "Shoreline",
"ru": "Берег"
},
"wiki": "https://escapefromtarkov.gamepedia.com/Shoreline",
"description": "A large map that runs along a shoreline. A small town, a sunken village, a gas station, a pier, a guarded pill-box, a radio station, and, most notably, a large 3-story health resort are included. The health resort also has a basement in-ground pool, a gym, tennis courts, and a theatre.",
"enemies": ["Scavs", "Cultists", "Sanitar"],
"raidDuration": {
"day": 50,
"night": 50
},
"svg": {
"file": "Shoreline.svg",
"floors": [
"Ground_Level",
"Underground_Level",
"First_Floor",
"Second_Floor",
"Third_Floor"
],
"defaultFloor": "Ground_Level",
"coordinateRotation": 180,
"bounds": [
[506, -405],
[-1060, 618]
]
}
},
"interchange": {
"id": 4,
"tdevId": "5714dbc024597771384a510d",
"locale": {
"en": "Interchange",
"ru": "Развязка"
},
"wiki": "https://escapefromtarkov.gamepedia.com/Interchange",
"description": "A three-story shopping complex comprising of a variety of different types of stores typical to malls, as well as 3 major anchor stores IDEA, OLI, and Goshan. It also has underground parking, roads circling the building, and a go-kart track.",
"enemies": ["Scavs", "Killa"],
"raidDuration": {
"day": 45,
"night": 45
},
"svg": {
"file": "Interchange.svg",
"floors": ["Ground_Level", "First_Floor", "Second_Floor"],
"defaultFloor": "Ground_Level",
"coordinateRotation": 180,
"bounds": [
[530, -439],
[-364, 452]
]
}
},
"lab": {
"id": 5,
"tdevId": "5b0fc42d86f7744a585f9105",
"locale": {
"en": "The Lab",
"ru": "Лаборатория"
},
"wiki": "https://escapefromtarkov.gamepedia.com/The_Lab",
"description": "Underground laboratory complex TerraGroup Labs is a secret object right under the center of Tarkov. Officially, this research center does not exist and, based on data scraps, is engaged in R&D, testing and simulation projects in chemistry, physics, biology, and high-tech areas.",
"enemies": ["Raiders"],
"raidDuration": {
"day": 40,
"night": 40
},
"svg": {
"file": "Labs.svg",
"floors": ["Technical_Level", "First_Level", "Second_Level"],
"defaultFloor": "Technical_Level",
"coordinateRotation": 270,
"bounds": [
[-91, -477],
[-287, -193]
]
}
},
"reserve": {
"id": 6,
"tdevId": "5704e5fad2720bc05b8b4567",
"locale": {
"en": "Reserve",
"ru": "Резерв"
},
"wiki": "https://escapefromtarkov.gamepedia.com/Reserve",
"description": "The secret Federal State Reserve Agency base that, according to urban legends, contains enough supplies to last for years: food, medications and other resources, enough to survive an all-out nuclear war.",
"enemies": ["Scavs", "Raiders", "Glukhar"],
"raidDuration": {
"day": 40,
"night": 40
},
"svg": {
"file": "Reserve.svg",
"floors": ["Bunkers", "Ground_Level"],
"defaultFloor": "Ground_Level",
"coordinateRotation": 180,
"bounds": [
[289, -338],
[-303, 336]
]
}
},
"lighthouse": {
"id": 7,
"tdevId": "5704e4dad2720bb55b8b4567",
"locale": {
"en": "Lighthouse",
"ru": "Маяк"
},
"wiki": "https://escapefromtarkov.gamepedia.com/Lighthouse",
"description": "The lighthouse at Cape Dalniy used to be an important strategic position for the city. Upon the outbreak of the conflict, USEC used the Lighthouse area as its landing zone, and in so doing attracted the attention of BEAR forces who were hell bent on reducing the hostile PMCs forces to zero.",
"enemies": ["Scavs", "Rogues"],
"raidDuration": {
"day": 40,
"night": 40
},
"svg": {
"file": "Lighthouse.svg",
"floors": ["Ground_Level"],
"defaultFloor": "Ground_Level",
"coordinateRotation": 180,
"bounds": [
[515, -1000],
[-545, 725]
]
}
},
"streetsoftarkov": {
"id": 8,
"tdevId": "5714dc692459777137212e12",
"locale": {
"en": "Streets of Tarkov"
},
"wiki": "https://escapefromtarkov.gamepedia.com/Streets_of_Tarkov",
"svg": {
"file": "StreetsOfTarkov.svg",
"floors": [
"Ground_Level",
"Underground_Level",
"First_Floor",
"Second_Floor",
"Third_Floor",
"Fourth_Floor",
"Fifth_Floor"
],
"defaultFloor": "Ground_Level",
"coordinateRotation": 180,
"bounds": [
[323, -317],
[-280, 549]
]
}
},
"groundzero": {
"id": 9,
"tdevId": "653e6760052c01c1c805532f",
"locale": {
"en": "Ground Zero"
},
"svg": {
"file": "GroundZero.svg",
"floors": [
"Ground_Level",
"Underground_Level",
"First_Floor",
"Second_Floor",
"Third_Floor"
],
"defaultFloor": "Ground_Level",
"coordinateRotation": 180,
"bounds": [
[249, -124],
[-99, 364]
]
}
}
}