From 7177643f35c90d22a7ac749a1d15eee22f9965d0 Mon Sep 17 00:00:00 2001 From: Henning Kopp Date: Fri, 22 Sep 2017 17:53:24 +0200 Subject: [PATCH] typo in filename --- tutorial.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorial.md b/tutorial.md index 73374154f..8f988f7d0 100644 --- a/tutorial.md +++ b/tutorial.md @@ -131,7 +131,7 @@ Looking back at the addition example, in Player-Data/Private-Input-{i} for i in {0,1} we have to provide one integer in each file. Because the conversion between human readable form to SPDZ data types is time expensive, we have to feed the numbers in binary form. There is a script for that: gen_input_fp.cpp -and gen_input_f2.cpp in the Scripts directory designed for generating gfp +and gen_input_f2n.cpp in the Scripts directory designed for generating gfp inputs. The executables can be found after compiling SPDZ. Customizing those should be straightforward. Make sure you copy the output files to Player-Data /Private-Input-{i} files.