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corrected instructed var names in lesson1.7 (functions.md) for all la…
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…nguages; also corrected instance in tr/1/functions.md where the var name was translated in the instructions, but expected var name for the interactive code box was not
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zeddee committed Dec 24, 2018
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2 changes: 1 addition & 1 deletion en/1/functions.md
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Expand Up @@ -67,6 +67,6 @@ eatHamburgers("vitalik", 100);

In our app, we're going to need to be able to create some zombies. Let's create a function for that.

1. Create a function named `createZombie`. It should take two parameters: **__name_** (a `string`), and **__dna_** (a `uint`).
1. Create a function named `createZombie`. It should take two parameters: **\_name** (a `string`), and **\_dna** (a `uint`).

Leave the body empty for now — we'll fill it in later.
2 changes: 1 addition & 1 deletion es/1/functions.md
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Expand Up @@ -67,6 +67,6 @@ eatHamburgers("vitalik", 100);

En nuestra aplicación, vamos a necesitar poder crear unos cuantos zombis. Creemos una función para ello.

1. Crear una función llamada `createZombie`. Debería tomar dos parámetros **__name_** (un `string`), y **__dna_** (un número entero sin signo `uint`).
1. Crear una función llamada `createZombie`. Debería tomar dos parámetros **\_name** (un `string`), y **\_dna** (un número entero sin signo `uint`).

Dejemos el cuerpo de la función vacio por ahora, lo rellenaremos más tarde.
2 changes: 1 addition & 1 deletion fr/1/functions.md
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Expand Up @@ -66,6 +66,6 @@ eatHamburgers("vitalik", 100);

Dans notre application, nous allons avoir besoin de créer des zombies. Pour cela, créons une fonction.

1. Créez une fonction appelée `createZombie`. Elle devra prendre deux arguments : **__name_** (un `string`), et **__dna_** (un `uint`).
1. Créez une fonction appelée `createZombie`. Elle devra prendre deux arguments : **\_name** (un `string`), et **\_dna** (un `uint`).

Laissez le corps vide pour l'instant, nous le compléterons plus tard.
2 changes: 1 addition & 1 deletion jp/1/functions.md
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Expand Up @@ -67,7 +67,7 @@ eatHamburgers("vitalik", 100);

アプリでゾンビを何体も作る必要がある。関数を使ってこれを実現したい。

1. `createZombie`という名前の関数を作成せよ。関数には、**__name_** (`string`)と、**__dna_** (`uint`)の、2つのパラメーターを設定せよ。
1. `createZombie`という名前の関数を作成せよ。関数には、**\_name** (`string`)と、**\_dna** (`uint`)の、2つのパラメーターを設定せよ。

関数の中身は空で構わない - 後で中身を書いていくからな。

2 changes: 1 addition & 1 deletion ko/1/functions.md
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Expand Up @@ -67,6 +67,6 @@ eatHamburgers("vitalik", 100);

우리 앱에서 좀비들을 생성할 수 있을 필요가 있을 거네. 이를 위한 함수를 생성해 보세.

1. `createZombie`라는 함수를 생성한다. 이 함수는 다음 2개의 인자를 전달받아야 한다: **__name_** (`string`형)과 **__dna_** (`uint`형).
1. `createZombie`라는 함수를 생성한다. 이 함수는 다음 2개의 인자를 전달받아야 한다: **\_name** (`string`형)과 **\_dna** (`uint`형).

함수의 내용은 지금으로선 비어 두면 되네. 나중에 채울 것이니까.
2 changes: 1 addition & 1 deletion no/1/functions.md
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Expand Up @@ -67,6 +67,6 @@ eatHamburgers("vitalik", 100);

I appen vår kommer vi til å trenge å lage flere zombier. La oss lage en funksjon for det.

1. Lag en funksjon kalt `createZombie`. Den kommer til å ta to parametere: **__name_** (en `string`), og **__dna_** (en `uint`).
1. Lag en funksjon kalt `createZombie`. Den kommer til å ta to parametere: **\_name** (en `string`), og **\_dna** (en `uint`).

La funksjonen stå tom - vi kommer til å fylle inn resten senere.
2 changes: 1 addition & 1 deletion pl/1/functions.md
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Expand Up @@ -67,6 +67,6 @@ eatHamburgers("vitalik", 100);

Potrzebujemy mieć możliwość tworzenia zombich w naszej aplikacji. Stwórzmy funkcję, która będzie za to odpowiadać.

1. Stwórz funkcję o nazwie `createZombie`. Powinna przyjmować dwa parametry: **__name_** (`string`), oraz **__dna_** (`uint`).
1. Stwórz funkcję o nazwie `createZombie`. Powinna przyjmować dwa parametry: **\_name** (`string`), oraz **\_dna** (`uint`).

Narazie pozostaw funkcję pustą — wypełnimy ją później.
2 changes: 1 addition & 1 deletion pt/1/functions.md
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Expand Up @@ -67,6 +67,6 @@ eatHamburgers("vitalik", 100);

Em nossa aplicação, nós vamos precisar criar alguns zumbis. Vamos criar a função para isso:

1. Crie uma função chamada `createZombie`. Esta deve receber dois argumentos: **__name_** (uma `string`), e **__dna_** (uma `uint`).
1. Crie uma função chamada `createZombie`. Esta deve receber dois argumentos: **\_name** (uma `string`), e **\_dna** (uma `uint`).

Deixe o corpo da função vazia por enquanto - nós vamos preenchê-lo mais tarde.
2 changes: 1 addition & 1 deletion ru/1/functions.md
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Expand Up @@ -67,6 +67,6 @@ eatHamburgers("vitalik", 100);

Чтобы начать производить зомби, зададим функцию.

1. Создай функцию под названием `createZombie` (создать зомби), которая берет 2 параметра: **__name_** (имя, строка `string`) и **__dna_** (ДНК, тип `uint`).
1. Создай функцию под названием `createZombie` (создать зомби), которая берет 2 параметра: **\_name** (имя, строка `string`) и **\_dna** (ДНК, тип `uint`).

Пока оставь тело функции пустым, мы заполним его позже.
2 changes: 1 addition & 1 deletion sk/1/functions.md
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Expand Up @@ -67,6 +67,6 @@ eatHamburgers("vitalik", 100);

V našej aplikácií potrebujeme byť schopný vytvárať Zombies. Poďme si na to napísať funkciu.

1. Vytvor funkciu pomenovanú `createZombie`. Mala by príjmať dva parametre. **__name_** (typu `string`) a **__dna_** (typu `uint`).
1. Vytvor funkciu pomenovanú `createZombie`. Mala by príjmať dva parametre. **\_name** (typu `string`) a **\_dna** (typu `uint`).

Telo funkcie zatiaľ necháme prázdne - doplníme ho neskôr.
2 changes: 1 addition & 1 deletion th/1/functions.md
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Expand Up @@ -67,6 +67,6 @@ eatHamburgers("vitalik", 100);

ในแอพพลิเคชั่นของเรานั้นต้องการฟังก์ชั่นที่เอาไว้สร้างซอมบี้ขึ้นมา เราจะมาสร้างฟังก์ชั่นนี้กัน

1. สร้างฟังก์ชั่นขึ้นโดยใช้ชื่อว่า `createZombie` โดยควรสามารถรับตัวแปรได้ดังนี้ **__name_** (เป็น `string`) และ **__dna_** (เป็น `uint`)
1. สร้างฟังก์ชั่นขึ้นโดยใช้ชื่อว่า `createZombie` โดยควรสามารถรับตัวแปรได้ดังนี้ **\_name** (เป็น `string`) และ **\_dna** (เป็น `uint`)

และปล่อยส่วน body ของฟังก์ชั่นให้ว่างไปก่อนเพราะเราจะมาเขียนในภายหลัง
2 changes: 1 addition & 1 deletion tr/1/functions.md
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Expand Up @@ -67,6 +67,6 @@ eatHamburgers("vitalik", 100);

Uygulamamızda, bazı zombiler oluşturabilmeye ihtiyacımız olacak. Bunun için bir fonksiyon oluşturalım.

1. `createZombie` isimli bir fonksiyon oluşturun. İki parametre içermeli: **__isim_** (bir `string`), ve **__dna_** (bir `uint`).
1. `createZombie` isimli bir fonksiyon oluşturun. İki parametre içermeli: **\_name** (bir `string`), ve **\_dna** (bir `uint`).

Şimdilik gövdeyi boş bırakın — onu daha sonra dolduracağız.
2 changes: 1 addition & 1 deletion zh/1/functions.md
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Expand Up @@ -67,6 +67,6 @@ eatHamburgers("vitalik", 100);

在我们的应用里,我们要能创建一些僵尸,让我们写一个函数做这件事吧!

1. 建立一个函数 `createZombie`。 它有两个参数: **_name** (类型为`string`), 和 **__dna_** (类型为`uint`)。
1. 建立一个函数 `createZombie`。 它有两个参数: **\_name** (类型为`string`), 和 **\_dna** (类型为`uint`)。

暂时让函数空着——我们在后面会增加内容。

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