Javascript's God Mode : one language to rule them all. Code everything, everywhere, for everything, in JavaScript.
No VM. No Bytecode. No Garbage Collector. Full Compiled and Native binaries.
Any questions or ideas, join us :
Full documentation is here (WIP) : NectarJS Doc
- Supporting EcmaScript standard
- Supporting NodeJS and NPM ecosystem
- Supporting a maximum of platforms (Windows, Mac, Linux, Android, Arduino, ...)
npm install -g nectarjs
The simplest way to use NectarJS is :
nectar file.js
The output file name will be automatically chosen regarding the target. You can specify another output with -o something.out
To show more compilation infos :
nectar --verbose file.js
For more informations about compilation output, use --verbose
For help, use --help
- You need to have GCC installed on your machine and registered in your path to compile.
You can install Mingw for Windows here : https://osdn.net/projects/mingw/downloads/68260/mingw-get-setup.exe/
On linux, you can install it with your distro (apt install gcc, yum install gcc, ...)
nectar -b native file.js
or
nectar file.js
You can select a preset (speed or size):
nectar file.js --preset [speed|size]
You can also run the compiled executable just after compilation using --run:
nectar file.js --run
You can enable the quiet mode with --quiet:
nectar file.js --quiet
NectarJS supports various compilation env:
- std
- node
- arduino
- wasm
- android
To compile a file using an env, you can use the --env switch :
nectar arduino-led.js --env arduino --target mega2560
First step, you have to install Android SDK and Android NDK.
Second step, you need to setup NectarJS with the paths of the SDK and the NDK :
nectar --setsdk path_to_sdk --setndk path_to_ndk
You can show your configuration with: nectar --config
Third step: compile your JS app for Android using :
nectar file.js --env android
The result file is an Android APK.
You can select your target with --target release|debug
.
Need: SDK Android-19 and Android-28 NDK: tested with NDK 21
-
All supported GCC platforms
-
All supported Clang platforms
-
All supported AVR-GCC platforms
-
android
-
wasm
-
asm-js
-
wast
-
mac-osx
-
linux-x86-32
-
linux-x86-64
-
linux-arm32v7
-
win-x86-32
-
win-x86-64
-
arduino-nano
-
arduino-uno
-
arduino-mega1280
-
arduino-mega2560
-
nucleo-l152re
-
nucleo-l432kc
- .length
- .toString()
- .indexOf(needle)
- .lastIndexOf(needle)
- .search(needle)
- .slice(start, end)
- .substring(start, end)
- .substr(start, end)
- .replace(needle, str)