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r53

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Update examples/webgl_custom_attributes_particles3.html

The result for attributes.size.value[i] can be negative which in turn makes gl_PointSize negative. As an example if Math.sin(...) returns -1 then you'll get -6 as a result. The specification specifically states:"If the value written to gl_PointSize
is less than or equal to zero, results are undefined". In fact it is causing such a problem on our platform.
 

r52

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Docs: Removed controls.

r51

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Updated README and removed unneeded includes in example.

r50

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Tweaked the cloth simulation example a little.

r49

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Fixed SceneUtils.cloneObject.

r46

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Updated r46 with some bugfixes found post release.

r45

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Beautified usage example.

r44

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Fixed mouse listeners on draggable cubes example, also reverted to pr…

…evious aesthetic (sorry @alteredq).