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add InsertDeleteGetRandomO1.java
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Kevin Naughton Jr authored and Kevin Naughton Jr committed May 29, 2018
1 parent 3225237 commit d906814
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79 changes: 79 additions & 0 deletions company/amazon/InsertDeleteGetRandomO1.java
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//Design a data structure that supports all following operations in average O(1) time.

//insert(val): Inserts an item val to the set if not already present.
//remove(val): Removes an item val from the set if present.
//getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.

//Example:
// Init an empty set.
//RandomizedSet randomSet = new RandomizedSet();

// Inserts 1 to the set. Returns true as 1 was inserted successfully.
//randomSet.insert(1);

// Returns false as 2 does not exist in the set.
//randomSet.remove(2);

// Inserts 2 to the set, returns true. Set now contains [1,2].
//randomSet.insert(2);

// getRandom should return either 1 or 2 randomly.
//randomSet.getRandom();

// Removes 1 from the set, returns true. Set now contains [2].
//randomSet.remove(1);

// 2 was already in the set, so return false.
//randomSet.insert(2);

// Since 2 is the only number in the set, getRandom always return 2.
//randomSet.getRandom();

class RandomizedSet {
HashMap<Integer, Integer> map;
ArrayList<Integer> values;

/** Initialize your data structure here. */
public RandomizedSet() {
map = new HashMap<Integer, Integer>();
values = new ArrayList<Integer>();
}

/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
public boolean insert(int val) {
if(!map.containsKey(val)) {
map.put(val, val);
values.add(val);
return true;
}
else {
return false;
}
}

/** Removes a value from the set. Returns true if the set contained the specified element. */
public boolean remove(int val) {
if(map.containsKey(val)) {
map.remove(val);
values.remove(values.indexOf(val));
return true;
}
return false;
}

/** Get a random element from the set. */
public int getRandom() {
int random = (int)(Math.random() * values.size());
int valueToReturn = values.get(random);
return map.get(valueToReturn);
}
}

/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet obj = new RandomizedSet();
* boolean param_1 = obj.insert(val);
* boolean param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/

79 changes: 79 additions & 0 deletions company/facebook/InsertDeleteGetRandomO1.java
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//Design a data structure that supports all following operations in average O(1) time.

//insert(val): Inserts an item val to the set if not already present.
//remove(val): Removes an item val from the set if present.
//getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.

//Example:
// Init an empty set.
//RandomizedSet randomSet = new RandomizedSet();

// Inserts 1 to the set. Returns true as 1 was inserted successfully.
//randomSet.insert(1);

// Returns false as 2 does not exist in the set.
//randomSet.remove(2);

// Inserts 2 to the set, returns true. Set now contains [1,2].
//randomSet.insert(2);

// getRandom should return either 1 or 2 randomly.
//randomSet.getRandom();

// Removes 1 from the set, returns true. Set now contains [2].
//randomSet.remove(1);

// 2 was already in the set, so return false.
//randomSet.insert(2);

// Since 2 is the only number in the set, getRandom always return 2.
//randomSet.getRandom();

class RandomizedSet {
HashMap<Integer, Integer> map;
ArrayList<Integer> values;

/** Initialize your data structure here. */
public RandomizedSet() {
map = new HashMap<Integer, Integer>();
values = new ArrayList<Integer>();
}

/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
public boolean insert(int val) {
if(!map.containsKey(val)) {
map.put(val, val);
values.add(val);
return true;
}
else {
return false;
}
}

/** Removes a value from the set. Returns true if the set contained the specified element. */
public boolean remove(int val) {
if(map.containsKey(val)) {
map.remove(val);
values.remove(values.indexOf(val));
return true;
}
return false;
}

/** Get a random element from the set. */
public int getRandom() {
int random = (int)(Math.random() * values.size());
int valueToReturn = values.get(random);
return map.get(valueToReturn);
}
}

/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet obj = new RandomizedSet();
* boolean param_1 = obj.insert(val);
* boolean param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/

78 changes: 78 additions & 0 deletions company/google/InsertDeleteGetRandomO1.java
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@@ -0,0 +1,78 @@
//Design a data structure that supports all following operations in average O(1) time.

//insert(val): Inserts an item val to the set if not already present.
//remove(val): Removes an item val from the set if present.
//getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.

//Example:
// Init an empty set.
//RandomizedSet randomSet = new RandomizedSet();

// Inserts 1 to the set. Returns true as 1 was inserted successfully.
//randomSet.insert(1);

// Returns false as 2 does not exist in the set.
//randomSet.remove(2);

// Inserts 2 to the set, returns true. Set now contains [1,2].
//randomSet.insert(2);

// getRandom should return either 1 or 2 randomly.
//randomSet.getRandom();

// Removes 1 from the set, returns true. Set now contains [2].
//randomSet.remove(1);

// 2 was already in the set, so return false.
//randomSet.insert(2);

// Since 2 is the only number in the set, getRandom always return 2.
//randomSet.getRandom();

class RandomizedSet {
HashMap<Integer, Integer> map;
ArrayList<Integer> values;

/** Initialize your data structure here. */
public RandomizedSet() {
map = new HashMap<Integer, Integer>();
values = new ArrayList<Integer>();
}

/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
public boolean insert(int val) {
if(!map.containsKey(val)) {
map.put(val, val);
values.add(val);
return true;
}
else {
return false;
}
}

/** Removes a value from the set. Returns true if the set contained the specified element. */
public boolean remove(int val) {
if(map.containsKey(val)) {
map.remove(val);
values.remove(values.indexOf(val));
return true;
}
return false;
}

/** Get a random element from the set. */
public int getRandom() {
int random = (int)(Math.random() * values.size());
int valueToReturn = values.get(random);
return map.get(valueToReturn);
}
}

/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet obj = new RandomizedSet();
* boolean param_1 = obj.insert(val);
* boolean param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/
79 changes: 79 additions & 0 deletions company/twitter/InsertDeleteGetRandomO1.java
Original file line number Diff line number Diff line change
@@ -0,0 +1,79 @@
//Design a data structure that supports all following operations in average O(1) time.

//insert(val): Inserts an item val to the set if not already present.
//remove(val): Removes an item val from the set if present.
//getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.

//Example:
// Init an empty set.
//RandomizedSet randomSet = new RandomizedSet();

// Inserts 1 to the set. Returns true as 1 was inserted successfully.
//randomSet.insert(1);

// Returns false as 2 does not exist in the set.
//randomSet.remove(2);

// Inserts 2 to the set, returns true. Set now contains [1,2].
//randomSet.insert(2);

// getRandom should return either 1 or 2 randomly.
//randomSet.getRandom();

// Removes 1 from the set, returns true. Set now contains [2].
//randomSet.remove(1);

// 2 was already in the set, so return false.
//randomSet.insert(2);

// Since 2 is the only number in the set, getRandom always return 2.
//randomSet.getRandom();

class RandomizedSet {
HashMap<Integer, Integer> map;
ArrayList<Integer> values;

/** Initialize your data structure here. */
public RandomizedSet() {
map = new HashMap<Integer, Integer>();
values = new ArrayList<Integer>();
}

/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
public boolean insert(int val) {
if(!map.containsKey(val)) {
map.put(val, val);
values.add(val);
return true;
}
else {
return false;
}
}

/** Removes a value from the set. Returns true if the set contained the specified element. */
public boolean remove(int val) {
if(map.containsKey(val)) {
map.remove(val);
values.remove(values.indexOf(val));
return true;
}
return false;
}

/** Get a random element from the set. */
public int getRandom() {
int random = (int)(Math.random() * values.size());
int valueToReturn = values.get(random);
return map.get(valueToReturn);
}
}

/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet obj = new RandomizedSet();
* boolean param_1 = obj.insert(val);
* boolean param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/

79 changes: 79 additions & 0 deletions company/uber/InsertDeleteGetRandomO1.java
Original file line number Diff line number Diff line change
@@ -0,0 +1,79 @@
//Design a data structure that supports all following operations in average O(1) time.

//insert(val): Inserts an item val to the set if not already present.
//remove(val): Removes an item val from the set if present.
//getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.

//Example:
// Init an empty set.
//RandomizedSet randomSet = new RandomizedSet();

// Inserts 1 to the set. Returns true as 1 was inserted successfully.
//randomSet.insert(1);

// Returns false as 2 does not exist in the set.
//randomSet.remove(2);

// Inserts 2 to the set, returns true. Set now contains [1,2].
//randomSet.insert(2);

// getRandom should return either 1 or 2 randomly.
//randomSet.getRandom();

// Removes 1 from the set, returns true. Set now contains [2].
//randomSet.remove(1);

// 2 was already in the set, so return false.
//randomSet.insert(2);

// Since 2 is the only number in the set, getRandom always return 2.
//randomSet.getRandom();

class RandomizedSet {
HashMap<Integer, Integer> map;
ArrayList<Integer> values;

/** Initialize your data structure here. */
public RandomizedSet() {
map = new HashMap<Integer, Integer>();
values = new ArrayList<Integer>();
}

/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
public boolean insert(int val) {
if(!map.containsKey(val)) {
map.put(val, val);
values.add(val);
return true;
}
else {
return false;
}
}

/** Removes a value from the set. Returns true if the set contained the specified element. */
public boolean remove(int val) {
if(map.containsKey(val)) {
map.remove(val);
values.remove(values.indexOf(val));
return true;
}
return false;
}

/** Get a random element from the set. */
public int getRandom() {
int random = (int)(Math.random() * values.size());
int valueToReturn = values.get(random);
return map.get(valueToReturn);
}
}

/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet obj = new RandomizedSet();
* boolean param_1 = obj.insert(val);
* boolean param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/

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