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Update README.md
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756915370 authored Aug 17, 2020
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Expand Up @@ -6,7 +6,8 @@ This project demonstrates the unity editor's ability to **make lua changes take
- **保留旧模块的数据,替换旧模块的函数**
- **其它模块缓存了旧模块的函数的处理**
- **upvalue值的处理**
- **需要更新的模块的元表的处理**
- **需要更新的模块的元表的处理**
- **处理了表循环引用导致无限递归的情况**
***
使用的unity版本是2019.3.0,**根目录下是xlua版本的工程**[**/Tolua_RuntimeHotfix**](https://github.com/756915370/LuaRuntimeHotfix/tree/master/Tolua_RuntimeHotfix)是tolua版本的工程。
- **package.load[filename] 获取已加载的模块失败怎么办?**
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