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1.4.0.2
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- Fixed RHS / Arsenal crash upon respawn bug.
- Solved bug in Destroy Heli missions.
- Added RHS SPG9 as AT gun for rebel RHSGREF config.
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Barbolani77 committed Nov 13, 2018
1 parent 15458ad commit ff7c1af
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Showing 4 changed files with 8 additions and 4 deletions.
2 changes: 1 addition & 1 deletion A3-Antistasi/Missions/DES_Heli.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@ _dist = if (_dificil) then {2000} else {3000};
while {true} do
{
_poscrashOrig = _posicion getPos [_dist,_ang];
if ((!surfaceIsWater _poscrash) and (_poscrash distance _posHQ < 4000)) exitWith {};
if ((!surfaceIsWater _poscrashOrig) and (_poscrashOrig distance _posHQ < 4000)) exitWith {};
_ang = _ang + 1;
_cuenta = _cuenta + 1;
if (_cuenta > 360) then
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6 changes: 5 additions & 1 deletion A3-Antistasi/changelog.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1229,6 +1229,7 @@ cambiar a inArea el undercover y revisar a qu
- Some improvements in attack drills for AI
- Attack AI will react better to tank and airplane presence (hide in bluidings if they or the nearby friendlies have no AA/AT capabilities).
- Corrected (�at last!) bug on binoculars in Arsenal menu and some mod integrations with Arsenal and unlocking system, ALL thanks to SkaceKamen!!! Thanks a lot!
- Fixed RHS / Arsenal crash upon respawn bug. Thanks to Jeroen not!!!!
- Solved bug in flanking procedures thanks to Alex Triada!
- Better behaviour for AI using land transports.
- Fixed: Threat evaluation analisys were done non mod-edition-faction independent.
Expand All @@ -1238,5 +1239,8 @@ cambiar a inArea el undercover y revisar a qu
- More automated, mod independent weapon detection for ammobox loot. If there is an enemy in the field with that weapon, it is possible to find it in an ammobox.
- Improved a bit specop group compositions.
- Improved RHS integration with PvP element for soldier loadout (with the exception of the UAV operators which are still vanilla as RHS lacks of proper classnames).
meter veh civiles IFA y rehacer lo relativo a JNL
- Fixed bug on JiP commander assignation.
- Solved bug in Destroy Heli missions.
- Added RHS SPG9 as AT gun for rebel RHSGREF config, thanks to Mocksybren!!

meter veh civiles IFA y rehacer lo relativo a JNL
2 changes: 1 addition & 1 deletion A3-Antistasi/initVar.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
//Not commented lines cannot be changed.
//Don't touch them.

antistasiVersion = "v 1.4.0.1";
antistasiVersion = "v 1.4.0.2";


debug = false;//debug variable, not useful for everything..
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2 changes: 1 addition & 1 deletion A3-Antistasi/onPlayerDisconnect.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ if (_unit == theBoss) then
{
if (!(_x getVariable ["esNATO",false])) then
{
if ((leader _x getVariable ["spawner",false]) and ({isPlayer _x} count (units _x) == 0) and (side group _x == buenos)) then
if ((leader _x getVariable ["spawner",false]) and ({isPlayer _x} count (units _x) == 0) and (side _x == buenos)) then
{
_uds = units _x;
{
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