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gzdoom Public
Forked from ZDoom/gzdoomGZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
C++ GNU General Public License v3.0 UpdatedAug 8, 2024 -
VkDoom Public
Forked from dpjudas/VkDoomZDoom based source port with a primary focus on Vulkan and modern computers
C++ GNU General Public License v3.0 UpdatedAug 8, 2024 -
VariablePotionSickness Public
[Terraria] Healing and mana potions give variable amounts of sickness
C# UpdatedApr 21, 2024 -
TerrariaOverhaul Public archive
Forked from Mirsario/TerrariaOverhaul[Terraria] A huge game mechanics changing mod for Terraria - Edited by Dark Assassin
C# MIT License UpdatedApr 15, 2024 -
AllBlend Public
[Terraria] Almost all types of tiles will blend with each other
C# UpdatedApr 14, 2024 -
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pyzandro Public
Forked from klaufir216/pyzandroPython library for querying Zandronum and QZandronum Doom servers.
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da_classic_start Public
[Noita] Start every run with the original non randomized starting wands and a water potion
UpdatedMay 1, 2023 -
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da_better_first_wands Public
[Noita] Wands on the first floor use the standard wand generation system
Lua UpdatedMay 1, 2023 -
da_zoomer Public
[Noita] Allows you to change the game's internal resolution and loaded chunks
Lua UpdatedMay 1, 2023 -
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da_glowing_items Public
[Noita] Adds glowing particles to chests and other pickups, similar to wands and potions
UpdatedMay 1, 2023 -
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VisualRadar Public
[Terraria] Shows enemies with the Radar, rare enemies with the Life Analyzer, and rare tiles with the Metal Detector on screen and/or map
C# UpdatedFeb 2, 2023 -
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SegmentedEnemyChanges Public
[Terraria] Segemented enemies like worms share (de)buffs and immunity frames across all segments
C# UpdatedFeb 2, 2023 -
RealThrowing Public
[Terraria] All throwing style melee and ranged weapons now deal Throwing damage | Melee and Ranged stats also affect Throwing unless Thorium is loaded
C# UpdatedFeb 2, 2023 -
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Aggression Public
[Terraria] Increase the tick rate or speed of various aspects of the game
C# UpdatedFeb 2, 2023