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Add compatibility to
wld_RunWithTheWind
console toggle for single p…
…layer (FAForever#3653) When the program argument `/RunWithTheWind` is the compatibility to enable it in single player remains. This is primarily a quality of life feature.
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@@ -303,7 +303,7 @@ options = { | |
{text = "<LOC _MaxTech>", key = 'maxTech'}, | ||
}, | ||
}, | ||
} | ||
}, | ||
}, | ||
}, | ||
ui = { | ||
|
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@@ -1,6 +1,7 @@ | ||
ForgedAlliance.exe /init "init_dev.lua" /EnableDiskWatch /showlog /log "dev.log" | ||
ForgedAlliance.exe /init "init_dev.lua" /EnableDiskWatch /showlog /log "dev.log" /RunWithTheWind | ||
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REM /init Define what initialisation file to use | ||
REM /EnableDiskWatch Allows the game to reload files when it sees they're changed on disk | ||
REM /showlog Opens the moho log by default | ||
REM /log Informs the game where to store the log | ||
REM /log Informs the game where to store the log | ||
REM /RunWithTheWind Ensures single player games are compatible with the console commander `wld_RunWithTheWind` |
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@@ -1,9 +1,10 @@ | ||
#! /bin/sh | ||
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# arguments are not taken into account, does anyone know why? | ||
./ForgedAlliance.exe "/init" "init_dev.lua" "/EnableDiskWatch" "/showlog" "/log" "dev.log" | ||
./ForgedAlliance.exe "/init" "init_dev.lua" "/EnableDiskWatch" "/showlog" "/log" "dev.log" "/RunWithTheWind" | ||
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# /init Define what initialisation file to use | ||
# /EnableDiskWatch Allows the game to reload files when it sees they're changed on disk | ||
# /showlog Opens the moho log by default | ||
# /log Informs the game where to store the log | ||
# /log Informs the game where to store the log | ||
# /RunWithTheWind Ensures single player games are compatible with the console commander `wld_RunWithTheWind` |