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Remove remainder of old decal / tree knocking code (FAForever#3803)
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Garanas authored Apr 23, 2022
1 parent 16f295d commit fe5bcd5
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Expand Up @@ -28,8 +28,6 @@ CIFMissileTactical02 = Class(CLOATacticalMissileProjectile) {
end,

OnImpact = function(self, targetType, targetEntity)
local FriendlyFire = self.DamageData.DamageFriendly and radius ~=0

CreateLightParticle( self, -1, self.Army, 3, 7, 'glow_03', 'ramp_fire_11' )

-- if I collide with terrain dont split
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