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Zombies can see in the dark (tgstation#27152)
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KorPhaeron authored and lzimann committed May 12, 2017
1 parent 13e1e44 commit 752e25d
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no_equip = list(slot_wear_mask, slot_head)
armor = 20 // 120 damage to KO a zombie, which kills it
speedmod = 2
mutanteyes = /obj/item/organ/eyes/night_vision/zombie

/datum/species/zombie/infectious/spec_life(mob/living/carbon/C)
. = ..()
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3 changes: 3 additions & 0 deletions code/modules/surgery/organs/eyes.dm
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
sight_flags = SEE_MOBS

/obj/item/organ/eyes/night_vision/zombie
name = "undead eyes"
desc = "Somewhat counterintuitively, these half rotten eyes actually have superior vision to those of a living human."

///Robotic

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