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# Iris 1.4.3 Changelog (full) | ||
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Iris 1.4.3 is now available for download for 1.16.5, 1.18.2, 1.19.2, and very soon 1.19.3, fixing multiple issues and improving stability. | ||
This release also adds some debug features. | ||
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This release was developed by coderbot and IMS. | ||
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## Features | ||
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- Updated to 1.19.3. (IMS) | ||
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- New debug screen accessible when a shader compile fails. (IMS) | ||
- Debug mode is accessible with CTRL-D in the shaderpack selection screen. | ||
- This is a 1.19.3 only feature. | ||
- Added `shadow.enabled` property for force-enabling/disabling shadows. (IMS) | ||
- Added a warning when using Not Enough Crashes. (IMS) | ||
- Added some basic world info uniforms. (IMS) | ||
- integer: bedrockLevel, heightLimit | ||
- float: ambientLight | ||
- bool: hasCeiling, hasSkyLight | ||
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## Bug fixes and mod compatibility improvements | ||
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- Fixed multiple depth of field shader issues. (IMS) | ||
- Fixed NaN values accidentally mixing. | ||
- Fixed GL3 R32 codepath on 1.16.5. | ||
- Fixed normals in the shadow pass. (IMS) | ||
- Added workaround for waving water disconnecting in Sildur's Vibrant. (coderbot) | ||
- Workaround incorrect lightmap scaling in Continuum 2.0.5. (coderbot) | ||
- Check for linear filtering on integer textures. (IMS & coderbot) | ||
- Temporary fix: Always mark advanced frustum bounds as intersecting. | ||
- This reduces performance, but prevents a bug that would skyrocket chunk count therefore reducing performance even more. | ||
- Improve robustness of IdMapUniforms. (coderbot) | ||
- Do not modify normal matrix in view bobbing. (IMS) | ||
- Apply eye translucency fix only with shaders enabled. (maximum) | ||
- Don't apply compatibility patches to `gl_` prefixes. (douira) | ||
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## Translations | ||
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- [Updated German translation](https://github.com/IrisShaders/Iris/pull/1701) (isuewo) | ||
- [Updated Japanese translation](https://github.com/IrisShaders/Iris/pull/1704) (KabanFriends) | ||
- [Updated Portuguese translation](https://github.com/IrisShaders/Iris/pull/1720) (FITFC) | ||
- [Updated Chinese translation](https://github.com/IrisShaders/Iris/pull/1734) (GodGun968) | ||
- [Updated Taiwanese translation](https://github.com/IrisShaders/Iris/pull/1754) (HJ-zhtw) | ||
- [Updated Russian translation](https://github.com/IrisShaders/Iris/pull/1741) (Felix14-v2) | ||
- [Updated Ukrainian translation](https://github.com/IrisShaders/Iris/pull/1742) (Altegar) |
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# Iris 1.4.3 Changelog (trimmed) | ||
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Iris 1.4.3 is now available for download for 1.16.5, 1.18.2, 1.19.2, and very soon 1.19.3, fixing multiple issues and improving stability. | ||
This release also adds some debug features. | ||
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**This will be the last 1.16.5 release.** | ||
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**⬇ Download the release here: https://irisshaders.net/download.html** | ||
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A more detailed changelog is available for those interested: <https://github.com/IrisShaders/Iris/blob/trunk/docs/changelogs/1.4.3/full.md> | ||
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public enum UniformType { | ||
INT, | ||
FLOAT, | ||
MAT3, | ||
MAT4, | ||
VEC2, | ||
VEC2I, | ||
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