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UdpFSX

Connector to extract body-fixed flight parameters from the current aircraft in Microsoft's Flight Simulator X (FSX) through Simconnect

These properties include:

  • Latitude
  • Longitude
  • Altitude
  • Body-Fixed Velocity (u, v, w)
  • Body-Fixed Angular Velocity (p, q, r)
  • Body-Fixed Euler Angles (Pitch, Roll, Yaw)

The format is as follows, in comma-separated format:

  • <double longitude (deg)>
  • <double latitude (deg)>
  • <double altitude (feet)>
  • <double u (ft/s)>
  • <double v (ft/s)>
  • <double w (ft/s)>
  • <double p (rad/s)>
  • <double q (rad/s)>
  • <double r (rad/s)>
  • <double yaw (rad)>
  • <double pitch (rad)>
  • <double roll (rad)>
  • <double mach ()>
  • <double beta (rad)>

Control Parameters

Variables allowed in the use of control to FSX include:

  • Throttle Position
  • Elevator Position
  • Aileron Position
  • Rudder Position
  • Flap Position
  • Landing Gear Position

The format is as follows, in comma-separated format:

  • <double [-1.0, 1.0] elevator>
  • <double [-1.0, 1.0] throttle>
  • <double [-1.0, 1.0] aileron>
  • <double [-1.0, 1.0] rudder>
  • <int [0 = clean, N = dirty] flap_setting> Maximum flap setting dependent on aircraft
  • <int [1 = up, 2 = down] landing gear>

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