Connector to extract body-fixed flight parameters from the current aircraft in Microsoft's Flight Simulator X (FSX) through Simconnect
These properties include:
- Latitude
- Longitude
- Altitude
- Body-Fixed Velocity (u, v, w)
- Body-Fixed Angular Velocity (p, q, r)
- Body-Fixed Euler Angles (Pitch, Roll, Yaw)
The format is as follows, in comma-separated format:
- <double longitude (deg)>
- <double latitude (deg)>
- <double altitude (feet)>
- <double u (ft/s)>
- <double v (ft/s)>
- <double w (ft/s)>
- <double p (rad/s)>
- <double q (rad/s)>
- <double r (rad/s)>
- <double yaw (rad)>
- <double pitch (rad)>
- <double roll (rad)>
- <double mach ()>
- <double beta (rad)>
Variables allowed in the use of control to FSX include:
- Throttle Position
- Elevator Position
- Aileron Position
- Rudder Position
- Flap Position
- Landing Gear Position
The format is as follows, in comma-separated format:
- <double [-1.0, 1.0] elevator>
- <double [-1.0, 1.0] throttle>
- <double [-1.0, 1.0] aileron>
- <double [-1.0, 1.0] rudder>
- <int [0 = clean, N = dirty] flap_setting> Maximum flap setting dependent on aircraft
- <int [1 = up, 2 = down] landing gear>