Neon - is a C# native Networking & RPC library over TCP/UDP, designed especially for games in Unity3D.
- Easy to setup and use
- Primitives & Protobuf serialization/deserialization is out of the box
- Supports IPv4 & IPv6 (dual mode coming soon)
- Utilize all CPU cores with mutithreading and asynchronous operations
- Minimum traffic overhead
- Works with Unity (tested on 2017+)
- Works with messages, not a streams
- Supports compression with GZip
- Supports encryption with Aes128, Aes256 with Diffie-Hellman key exchange
- Two transport options UDP/TCP. UDP supports reliable delivery
- Packet loss and latency simulation
- Connection statisitcs
- Supports netstandard2.0 and above