Stars
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
[SIGGRAPH Asia 2023 (Technical Communications)] EasyVolcap: Accelerating Neural Volumetric Video Research
State-of-the-art 2D and 3D Face Analysis Project
Massively Parallel Multiview Stereopsis by Surface Normal Diffusion
Hosts the Multiface dataset, which is a multi-view dataset of multiple identities performing a sequence of facial expressions.
Official code for paper: Scaling Mesh Generation via Compressive Tokenization
Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"
Implementation of "Large Steps in Inverse Rendering of Geometry"
OpenFace – a state-of-the art tool intended for facial landmark detection, head pose estimation, facial action unit recognition, and eye-gaze estimation.
SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
Open source c++ skeletal animation library and toolset
Metrical Monocular Photometric Tracker [ECCV2022]
[CVPR'23] Learning Neural Parametric Head Models
Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set (CVPRW 2019). A PyTorch implementation.
Joint 3D Face Reconstruction and Dense Alignment with Position Map Regression Network (ECCV 2018)
Implementation of the deformation transfer paper and its application in generating all the ARkit facial blend shapes for any 3D face
Repairing Man-Made Meshes via Visual Driven Global Optimization with Minimum Intrusion
Fast (er) implementation of dual contouring which avoids the octree
Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes (CVPR 2021 Oral)
A tool for visualizing and communicating the errors in rendered images.