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AlfonsoLRz/README.md

Hi, I'm Alfonso 👋

  • :octocat: I am a 27yo developer from Spain.

  • 🎓 I am currently working @ University of Zaragoza as a postdoc researcher (Juan de la Cierva Postdoc Fellowship).

  • 🎓 PhD in Computer Science (2023).

  • 💻 Mainly interested in GPGPU, Augmented/Virtual Reality, Particle systems, Geometric algorithms, Procedural generation and Image processing algorithms.

📫 Connect with me

🔧 Technologies

Operative systems
Windows Linux Android
Programming languages
C++ C# Python Swift Spark Java Kotlin PHP
Python packages
Keras PyTorch Pandas Scikit Learn Numpy SciPy Matplotlib
Computer Graphics frameworks and APIs
OpenGL Unity Qt
Web and server frameworks/packages
jQuery AWS Firebase MongoDB CodeIgniter

📖 Work experience

Nemotec

Postdoctoral Fellow (Juan de la Cierva)
Spanish Ministry of Science, Innovation and Universities
Languages & Technologies: C++.

Nemotec

Computer Graphics Developer
Nemotec Software
Languages & Technologies: C++, VTK, Python, Qt, OpenCV.

University of Jaén

Postdoctoral Fellow (FPU)
Spanish Ministry of Science, Innovation and Universities
Languages & Technologies: C++, OpenGL, Python, Keras, Cuda, OpenCV, PyTorch, Vulkan.

University of Jaén

Predoctoral Fellow (FPU)
Spanish Ministry of Science, Innovation and Universities
Languages & Technologies: C++, OpenGL, Python, Keras, Unity, OpenCV.

University of Jaén

Collaboration with Computer Science Department
Spanish Ministry of Science, Innovation and Universities • Grant
Languages & Technologies: C++, OpenGL, Qt, OpenCV.

⚡ Stats

Pinned Loading

  1. PointCloudRendering PointCloudRendering Public

    Fast rendering of large point clouds in OpenGL through compute shaders.

    C++ 137 27

  2. brdf_viewer brdf_viewer Public

    Visualization of dynamic BRDFs implemented using GLSL shaders.

    C++ 1

  3. SensorLaboratory/SensorLaboratory.github.io SensorLaboratory/SensorLaboratory.github.io Public

    Web page to host the visualization of sensor data captured from a mobile phone.

    JavaScript 1

  4. VineyardUAVClassification VineyardUAVClassification Public

    Deep Learning classification of hyperspectral UAV swaths.

    Python 2

  5. RayTracing RayTracing Public

    Ray tracing engine built in OpenGL.

    C++

  6. VoxelFragmentML VoxelFragmentML Public

    GPU-based fragmentation of voxelized triangle meshes.

    C++ 1 1