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Microsoft
- Seattle
- https://www.youtube.com/channel/UCd5z_a5j7mKFe-ynUEgnr_Q
- @AndrewB330_
Stars
A minimal PyTorch re-implementation of the OpenAI GPT (Generative Pretrained Transformer) training
Cellular Automata GPU Renderer using the Vulkan API
Blazingly fast path based retained layout engine for Bevy entities, built around vanilla Bevy ECS.
A tool for viewing image files and bitmaps on Windows 10.
Bevy plugin for the GGRS P2P rollback networking library.
a programming library with geometric algorithms
Safe and rich Rust wrapper around the Vulkan API
A port of robmikh/Minesweeper using windows-rs.
Lightweight, cross-platform & full-featured shader IDE
Decompiled and modified version of GT5.07.07
A Flutter/Dart utility to parse an SVG path into a equivalent Path object from dart:ui library.
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
A utility class which adds a way to include external files in a shader file.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Sadly important repos for legacy minecraft will die at any time, this place is a backup just in case the necessary dependencies just go *poof*
A Minecraft Mod about Matter, Energy and using them to conquer the world..
GLEW(https://github.com/nigels-com/glew, source updated nightly) with Cmake and pre-generated sources