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VehiclePawnBase.h: Solve typos
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Signed-off-by: Patrick José Pereira <[email protected]>
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patrickelectric committed Feb 17, 2017
1 parent d9693ff commit c37d772
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Unreal/Plugins/AirSim/Source/VehiclePawnBase.h
Original file line number Diff line number Diff line change
Expand Up @@ -48,7 +48,7 @@ class AIRSIM_API AVehiclePawnBase : public APawn
void toggleTrace();

public: //interface
//overriden from pawn
//overridden from pawn
virtual void PostInitializeComponents() override;
virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override;
virtual void NotifyHit(class UPrimitiveComponent* MyComp, class AActor* Other, class UPrimitiveComponent* OtherComp, bool bSelfMoved, FVector HitLocation, FVector HitNormal, FVector NormalImpulse, const FHitResult& Hit) override;
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