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Add supported games table #69

Add supported games table

Add supported games table #69

Workflow file for this run

# Script to build and publish a Reloaded Mod.
# by Sewer56
# Produces:
# - Build to Upload to GameBanana
# - Build to Upload to GitHub
# - Build to Upload to NuGet
# - Changelog
# When pushing a tag
# - Upload to GitHub Releases
# - Upload to Reloaded NuGet Repository (if GitHub Secret RELOADED_NUGET_KEY is specified)
name: Build and Publish Reloaded Mod
on:
push:
branches: [ master ]
tags:
- '*'
pull_request:
branches: [ master ]
workflow_dispatch:
env:
PUBLISH_COMMON_PATH: ./Publish/ToUpload/
PUBLISH_GAMEBANANA_UE_PATH: ./Publish/ToUpload/UnrealEssentials/GameBanana
PUBLISH_GITHUB_UE_PATH: ./Publish/ToUpload/UnrealEssentials/Generic
PUBLISH_NUGET_UE_PATH: ./Publish/ToUpload/UnrealEssentials/NuGet
PUBLISH_GAMEBANANA_UTOC_PATH: ./Publish/ToUpload/UTOC.Stream.Emulator/GameBanana
PUBLISH_GITHUB_UTOC_PATH: ./Publish/ToUpload/UTOC.Stream.Emulator/Generic
PUBLISH_NUGET_UTOC_PATH: ./Publish/ToUpload/UTOC.Stream.Emulator/NuGet
PUBLISH_INTERFACE_PATH: ./Publish/Interface
NUGET_URL: https://api.nuget.org/v3/index.json
PUBLISH_CHANGELOG_PATH: ./CHANGELOG.md
PUBLISH_PATH: ./Publish
RELOADEDIIMODS: .
# Default value is official Reloaded package server.
RELOAD_NUGET_URL: http://packages.sewer56.moe:5000/v3/index.json
IS_RELEASE: ${{ startsWith(github.ref, 'refs/tags/') }}
RELEASE_TAG: ${{ github.ref_name }}
jobs:
build:
runs-on: windows-latest
defaults:
run:
shell: pwsh
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
submodules: 'recursive'
- name: Setup .NET Core SDK (5.0)
uses: actions/[email protected]
with:
dotnet-version: 5.0.x
- name: Setup .NET Core SDK (6.0)
uses: actions/[email protected]
with:
dotnet-version: 6.0.x
- name: Setup .NET Core SDK (7.0)
uses: actions/[email protected]
with:
dotnet-version: 7.0.x
- name: Setup .NET Core SDK (8.0)
uses: actions/[email protected]
with:
dotnet-version: 8.0.x
- name: Setup Rust
uses: hecrj/[email protected]
with:
rust-version: nightly
components: rust-src
targets: x86_64-pc-windows-msvc
- name: Build
run: ./PublishAll.ps1
- name: Upload GitHub Release Artifact
uses: actions/upload-artifact@v4
with:
# Artifact name
name: GitHub Release
# A file, directory or wildcard pattern that describes what to upload
path: |
${{ env.PUBLISH_GITHUB_UE_PATH }}/*
${{ env.PUBLISH_GITHUB_UTOC_PATH }}/*
- name: Upload GameBanana Release Artifact
uses: actions/upload-artifact@v4
with:
# Artifact name
name: GameBanana Release
# A file, directory or wildcard pattern that describes what to upload
path: |
${{ env.PUBLISH_GAMEBANANA_UE_PATH }}/*
${{ env.PUBLISH_GAMEBANANA_UTOC_PATH }}/*
- name: Upload NuGet Release Artifact
uses: actions/upload-artifact@v4
with:
# Artifact name
name: NuGet Release
# A file, directory or wildcard pattern that describes what to upload
path: |
${{ env.PUBLISH_NUGET_UE_PATH }}/*
${{ env.PUBLISH_NUGET_UTOC_PATH }}/*
- name: Upload Changelog Artifact
uses: actions/upload-artifact@v4
with:
# Artifact name
name: Changelog
# A file, directory or wildcard pattern that describes what to upload
path: ${{ env.PUBLISH_CHANGELOG_PATH }}
retention-days: 0
- name: Upload Interfaces Artifact
uses: actions/upload-artifact@v4
with:
# Artifact name
name: Interfaces
# A file, directory or wildcard pattern that describes what to upload
path: ${{ env.PUBLISH_INTERFACE_PATH }}
retention-days: 0
- name: Upload to GitHub Releases (on Tag)
uses: softprops/[email protected]
if: env.IS_RELEASE == 'true'
with:
# Path to load note-worthy description of changes in release from
body_path: ${{ env.PUBLISH_CHANGELOG_PATH }}
# Newline-delimited list of path globs for asset files to upload
files: |
${{ env.PUBLISH_GITHUB_UE_PATH }}/*
${{ env.PUBLISH_GITHUB_UTOC_PATH }}/*
- name: Push to NuGet (on Tag)
env:
NUGET_KEY: ${{ secrets.RELOADED_NUGET_KEY }}
INTERFACE_NUGET_KEY: ${{ secrets.INTERFACE_NUGET_KEY }}
if: env.IS_RELEASE == 'true'
run: |
$items = Get-ChildItem -Path "$env:PUBLISH_COMMON_PATH/*.nupkg"
Foreach ($item in $items)
{
Write-Host "Pushing $item"
dotnet nuget push "$item" -k "$env:NUGET_KEY" -s "$env:RELOAD_NUGET_URL" --skip-duplicate
}
$items = Get-ChildItem -Path "$env:PUBLISH_INTERFACE_PATH/*.nupkg"
Foreach ($item in $items)
{
Write-Host "Pushing $item"
dotnet nuget push "$item" -k "$env:INTERFACE_NUGET_KEY" -s "$env:NUGET_URL" --skip-duplicate
}