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Add start of floor shadow code rendering.
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Arlorean committed Aug 14, 2017
1 parent ddf9ac3 commit 425dc63
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Showing 2 changed files with 2 additions and 1 deletion.
2 changes: 1 addition & 1 deletion Voxels.Core
Submodule Voxels.Core updated 2 files
+2 −0 .gitignore
+10 −6 MeshBuilder.cs
1 change: 1 addition & 0 deletions Voxels.SkiaSharp/Renderer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ static void RenderIntoBitmap(int size, VoxelData voxelData, SKBitmap bitmap) {
AmbientOcclusion = true,
FrontFacesOnly = true,
FakeLighting = true,
FloorShadow = true,
MeshType = MeshType.Triangles,
});
}
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