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HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A C# port of EnTT, a game engine agnostic Entity-Component-System
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Command & Conquer: Remastered Collection
Piccolo (formerly Pilot) – mini game engine for games104