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📡 A protocol to quickly transfer software builds (reference Go implementation)

Go 176 16 Updated Oct 14, 2023

A simple tool to rename Unreal Engine projects.

Rust 292 18 Updated Aug 29, 2024

Steve's Unreal Dialogue System

C++ 108 18 Updated Nov 1, 2024

Steve's Persistent Unreal Data library

C++ 380 54 Updated Nov 20, 2024

Steve's Unreal Quest System: data-driven quest system for Unreal Engine

C++ 122 24 Updated Aug 19, 2024

Tools for Final Fantasy XVI / 16.

C# 38 5 Updated Dec 7, 2024

Sample code for the Siggraph Asia 2023 Technical Communications paper - Robust Skin Weights Transfer via Weight Inpainting

C++ 80 6 Updated Jul 24, 2024

Redis compatible server framework for Go

Go 2,195 158 Updated May 20, 2024

RocksDB/LevelDB inspired key-value database in Go

Go 5,044 465 Updated Dec 20, 2024

Fast and concurrent scripting.

Zig 1,245 44 Updated Dec 10, 2024

Zig bindings for the Lua C API

Zig 292 42 Updated Dec 14, 2024

Pure C# HighLevel API for multiplayer games

C# 215 24 Updated Dec 18, 2024

Lite reliable UDP library for Mono and .NET

C# 3,107 498 Updated Nov 23, 2024

ENet reliable UDP networking library

C 2,790 675 Updated Nov 14, 2024

⚡️ ENet reliable UDP networking library

C 712 60 Updated Mar 15, 2024

Industry-standard navigation-mesh toolset for games

C++ 6,669 1,630 Updated Aug 11, 2024

Java & Kotlin Async DataBase Driver for MySQL and PostgreSQL written in Kotlin

Kotlin 1,660 137 Updated Nov 8, 2023

Top-down 2D RPG

Zig 238 10 Updated Jun 10, 2024

Granite SDK Texture Extractor (.gtp/gts).

C# 18 3 Updated Apr 22, 2024

FlatBuffers: Memory Efficient Serialization Library

C++ 23,505 3,266 Updated Nov 19, 2024

Granblue Fantasy Relink mesh importer for Blender

Python 27 10 Updated Aug 27, 2024

Tool for dealing with Granblue Fantasy: Relink archives.

C# 107 12 Updated Nov 29, 2024

A utility for improving the GPose experience in FFXIV.

C# 79 37 Updated Nov 21, 2024

A String Library made for Zig

Zig 388 28 Updated Nov 21, 2024

Simple comptime generic interfaces for Zig

Zig 33 1 Updated Aug 29, 2024

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++ 1,784 249 Updated Jan 13, 2023

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

C++ 6,117 2,049 Updated Nov 29, 2024

Chop 3D objects to meshlets

C++ 419 24 Updated Nov 29, 2022
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