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Updates README.md
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dodola committed Sep 5, 2016
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12. **Java并发编程的艺术** 主要是冲着内存模型那一章买的,如果实战应用的话建议下面这本
13. **java并发编程实战**
14. **android系统源代码情景分析**
15. [**深入理解PHP内核**](http://www.php-internals.com/)
15. **[深入理解PHP内核](http://www.php-internals.com/)**
因为一些原因要了解一下PHP,基本语法看了看,对这货没有线程相关知识感到不解,随找到这本书
16. **JavaScript高级程序设计**
17. **JavaScript+DOM编程艺术**
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**最近乌云童鞋挂了,会把乌云上的文章同步到git里**


找到一个不错的镜像 \[wooyun\_articles\]\(https:\/\/jiji262.github.io\/wooyun\_articles\/\)

## 最近文章

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* [Java代码到字节码——第一部分](http://ifeve.com/javacodetobytecode-partone/)

* [Java Code To Byte Code - Part One](http://blog.jamesdbloom.com/JavaCodeToByteCode_PartOne.html)

* [JVM Internals](http://blog.jamesdbloom.com/JVMInternals.html)
* [Android插件化原理解析——ContentProvider的插件化](http://weishu.me/2016/07/12/understand-plugin-framework-content-provider/)
* [Android 插件化原理解析——Service的插件化](http://weishu.me/2016/05/11/understand-plugin-framework-service/)
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* [Google Agera 从入门到放弃](http://blog.chengyunfeng.com/?p=984)

* [Parcel分析](http://blog.csdn.net/jacklam200/article/details/37910861)

* [开启漫漫的agera之旅](http://zjutkz.net/2016/04/23/%E8%A6%81%E5%81%9A%E4%B8%80%E4%B8%AA%E6%9C%89%E5%86%92%E9%99%A9%E7%B2%BE%E7%A5%9E%E7%9A%84%E4%BA%BA%EF%BC%81%E5%BC%80%E5%90%AF%E6%BC%AB%E6%BC%AB%E7%9A%84agera%E4%B9%8B%E6%97%85)
* [用 Retrofit 2 简化 HTTP 请求](https://realm.io/cn/news/droidcon-jake-wharton-simple-http-retrofit-2/)
* [Android Dex分包之旅](http://yydcdut.com/2016/03/20/split-dex/index.html)
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* [并发之痛 Thread,Goroutine,Actor](http://jolestar.com/parallel-programming-model-thread-goroutine-actor/?from=timeline&isappinstalled=0)
* [中文的Fresco源码解读](https://github.com/desmond1121/Fresco-Source-Analysis)
* [为什么我不再使用 MVC 框架?](http://www.oschina.net/news/71174/why-i-not-use-mvc-anymore)
* [\[\]\(https:\/\/github.com\/apple\/swift\/pull\/1442\)](https://github.com/apple/swift/pull/1442)[\[\]\(https:\/\/github.com\/apple\/swift\/pull\/1442\)](https://github.com/apple/swift/pull/1442)[\[\]\(https:\/\/github.com\/apple\/swift\/pull\/1442\)](https://github.com/apple/swift/pull/1442)[\[](https://github.com/apple/swift/pull/1442)[RFC\]](https://github.com/apple/swift/pull/1442)[ Port to Android \#1442](https://github.com/apple/swift/pull/1442)
* [\[\]\(https:\/\/github.com\/apple\/swift\/pull\/1442\)](https://github.com/apple/swift/pull/1442)[\[\]\(https:\/\/github.com\/apple\/swift\/pull\/1442\)](https://github.com/apple/swift/pull/1442)[\[\]\(https:\/\/github.com\/apple\/swift\/pull\/1442\)](https://github.com/apple/swift/pull/1442)[\[\]\(https:\/\/github.com\/apple\/swift\/pull\/1442\)](https://github.com/apple/swift/pull/1442)[\[](https://github.com/apple/swift/pull/1442)[RFC\]](https://github.com/apple/swift/pull/1442)[ Port to Android \#1442](https://github.com/apple/swift/pull/1442)
* [Tessellation for OpenGL ES 3.1 on Android](https://software.intel.com/en-us/articles/tessellation-for-opengl-es-31-on-android)
* [EXT\_tessellation\_shader](https://www.khronos.org/registry/gles/extensions/EXT/EXT_tessellation_shader.txt)
* [要写易删除,而不易扩展的代码](http://blog.yongfengzhang.com/cn/blog/write-code-that-is-easy-to-delete-not-easy-to/)
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