Skip to content

BIRezso/UE4VoxelTerrain

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

85 Commits
 
 
 
 
 
 
 
 

Repository files navigation

UE4VoxelTerrain

Unreal Engine 4 procedural voxel terrian example (based on Transvoxel™ Algorithm by Eric Lengyel http://transvoxel.org/)

Tested with Unreal Engine 4.14.2

Unreal Engine 4 voxel terrian

Demo video - https://www.youtube.com/watch?v=Z__-wuxeUsI

Work in progress. Some features is not finished/buggy/has ugly code/do not meet your expectations.

Features

  • Runtime terrain modification
  • Procedural landscape/caves generation
  • Level of details (per chunk)

Usage

  1. git clone --recursive https://github.com/bw2012/UE4VoxelTerrain.git
  2. cd UE4VoxelTerrain
  3. open project with Unreal Engine 4

Download

Link to download last stable version 0.0.5 (Unreal Engine 4.13.2)

http://bit.ly/2fdWHRW

Controls

V - toggle view (top down / third person)

Top down view:

Left mouse button - move character to selected point

Right mouse button - use tool

1 2 - change tool

Third person view:

W S A D - move character

Mouse - camera look

License

MIT license

About

Unreal Engine 4: Smooth voxel terrian example

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C++ 87.4%
  • C# 10.9%
  • C 1.7%