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Overclocked Vent Pumps (tgstation#78583)
## About The Pull Request Adds in the capability for vent pumps to be overclocked, which allows them to ignore pressure differentials and move their entire air contents each process. Doing this causes them to take damage over time however which causes them to be less effective in normal operation. **the penalty for low integrity does not apply to fans which are overclocked, however reaching 0 integrity will still disable them** ## Why It's Good For The Game Engineers got used to vent pumps being stupid and ignoring pressure, now its a feature not a bug. ## Changelog :cl: add: Vent Pumps can now be overclocked, do some light reading in the air alarm to figure out what this means. balance: Vent Pumps now have fan integrity, the damaging of which reduces their ability to move air. sound: Overclocking sounds, including spool, stop, and loop /:cl: --------- Co-authored-by: Emmett Gaines <[email protected]>
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,7 @@ | ||
/datum/looping_sound/vent_pump_overclock | ||
start_sound = 'sound/machines/fan_start.ogg' | ||
start_length = 1.5 SECONDS | ||
end_sound = 'sound/machines/fan_stop.ogg' | ||
end_sound = 1.5 SECONDS | ||
mid_sounds = 'sound/machines/fan_loop.ogg' | ||
mid_length = 2 SECONDS |
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