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runelite-api/src/main/java/com/openosrs/api/AnimationID.java
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package com.openosrs.api; | ||
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//This is where Animation IDs should go that aren't found in RuneLite | ||
public class AnimationID extends net.runelite.api.AnimationID | ||
{ | ||
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// NPC animations | ||
public static final int TZTOK_JAD_MAGIC_ATTACK = 2656; | ||
public static final int TZTOK_JAD_RANGE_ATTACK = 2652; | ||
public static final int HELLHOUND_DEFENCE = 6566; | ||
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public static final int FISHING_TRAILBLAZER_HARPOON_2 = 8785; | ||
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public static final int CRYSTALLINE_RAT_DEATH = 8334; | ||
public static final int CRYSTALLINE_BAT_DEATH = 4917; | ||
public static final int CRYSTALLINE_WOLF_DEATH = 8335; | ||
public static final int CRYSTALLINE_SPIDER_DEATH = 8338; | ||
public static final int CRYSTALLINE_UNICORN_DEATH = 6377; | ||
public static final int CRYSTALLINE_DRAGON_DEATH = 92; | ||
public static final int CRYSTALLINE_BEAR_DEATH = 4929; | ||
public static final int CRYSTALLINE_DARK_BEAST_DEATH = 2733; | ||
public static final int CORRUPTED_SCORPION_DEATH = 6256; | ||
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public static final int TABLET_TELEPORT = 4069; | ||
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public static final int THIEVING_STALL = 832; | ||
public static final int PICKPOCKET_SUCCESS = 881; | ||
public static final int PULL_LEVER = 2140; | ||
public static final int STANDARD_PURPLE_TELEPORT = 714; | ||
public static final int ECTOPHIAL_TELEPORT = 878; | ||
public static final int FAIRY_RING_TELEPORT = 3265; | ||
public static final int SCROLL_TELEPORT = 3864; | ||
public static final int XERICS_TALISMAN_TELEPORT = 3865; | ||
public static final int WILDERNESS_OBELISK_TELEPORT = 3945; | ||
public static final int SEED_POD_TELEPORT = 4544; | ||
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//block animations for players and perhaps npcs as well? | ||
public static final int BLOCK_DEFENDER = 4177; | ||
public static final int BLOCK_NO_SHIELD = 420; | ||
public static final int BLOCK_SHIELD = 1156; | ||
public static final int BLOCK_SWORD = 388; | ||
public static final int BLOCK_UNARMED = 424; // Same Animation as failed pickpocked | ||
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public static final int NIGHTMARE_DEATH = 8612; | ||
public static final int LOW_LEVEL_MAGIC_ATTACK = 1162; | ||
public static final int HIGH_LEVEL_MAGIC_ATTACK = 1167; | ||
public static final int BLOWPIPE_ATTACK = 5061; | ||
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// NPC animations | ||
public static final int BLACKJACK_KO = 838; | ||
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// Fight Caves | ||
public static final int TZTOK_JAD_MELEE_ATTACK = 2655; | ||
public static final int TOK_XIL_RANGE_ATTACK = 2633; | ||
public static final int TOK_XIL_MELEE_ATTACK = 2628; | ||
public static final int KET_ZEK_MELEE_ATTACK = 2644; | ||
public static final int KET_ZEK_MAGE_ATTACK = 2647; | ||
public static final int MEJ_KOT_MELEE_ATTACK = 2637; | ||
public static final int MEJ_KOT_HEAL_ATTACK = 2639; | ||
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// Vorkath | ||
public static final int VORKATH_WAKE_UP = 7950; | ||
public static final int VORKATH_DEATH = 7949; | ||
public static final int VORKATH_SLASH_ATTACK = 7951; | ||
public static final int VORKATH_ATTACK = 7952; | ||
public static final int VORKATH_FIRE_BOMB_OR_SPAWN_ATTACK = 7960; | ||
public static final int VORKATH_ACID_ATTACK = 7957; | ||
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// Tekton | ||
public static final int TEKTON_ANVIL = 7475; | ||
public static final int TEKTON_AUTO1 = 7482; | ||
public static final int TEKTON_AUTO2 = 7483; | ||
public static final int TEKTON_AUTO3 = 7484; | ||
public static final int TEKTON_FAST_AUTO1 = 7478; | ||
public static final int TEKTON_FAST_AUTO2 = 7488; | ||
public static final int TEKTON_ENRAGE_AUTO1 = 7492; | ||
public static final int TEKTON_ENRAGE_AUTO2 = 7493; | ||
public static final int TEKTON_ENRAGE_AUTO3 = 7494; | ||
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// Hydra | ||
public static final int HYDRA_WALKING = 8232; | ||
public static final int HYDRA_IDLE = 8233; | ||
public static final int HYDRA_POISON_1 = 8234; | ||
public static final int HYDRA_RANGED_1 = 8235; | ||
public static final int HYDRA_MAGIC_1 = 8236; | ||
public static final int HYDRA_1_1 = 8237; | ||
public static final int HYDRA_1_2 = 8238; | ||
public static final int HYDRA_LIGHTNING = 8241; | ||
public static final int HYDRA_RANGED_2 = 8242; | ||
public static final int HYDRA_MAGIC_2 = 8243; | ||
public static final int HYDRA_2_1 = 8244; | ||
public static final int HYDRA_2_2 = 8245; | ||
public static final int HYDRA_FIRE = 8248; | ||
public static final int HYDRA_RANGED_3 = 8249; | ||
public static final int HYDRA_MAGIC_3 = 8250; | ||
public static final int HYDRA_3_1 = 8251; | ||
public static final int HYDRA_3_2 = 8252; | ||
public static final int HYDRA_MAGIC_4 = 8254; | ||
public static final int HYDRA_POISON_4 = 8254; | ||
public static final int HYDRA_RANGED_4 = 8255; | ||
public static final int HYDRA_RANGED_OR_POISON_ATTACK = 8256; | ||
public static final int HYDRA_4_1 = 8257; | ||
public static final int HYDRA_4_2 = 8258; | ||
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// Inferno animations | ||
public static final int JAL_NIB = 7574; | ||
public static final int JAL_MEJRAH = 7578; | ||
public static final int JAL_MEJRAH_STAND = 7577; | ||
public static final int JAL_AK_RANGE_ATTACK = 7581; | ||
public static final int JAL_AK_MELEE_ATTACK = 7582; | ||
public static final int JAL_AK_MAGIC_ATTACK = 7583; | ||
public static final int JAL_IMKOT = 7597; | ||
public static final int JAL_XIL_MELEE_ATTACK = 7604; | ||
public static final int JAL_XIL_RANGE_ATTACK = 7605; | ||
public static final int JAL_ZEK_MAGE_ATTACK = 7610; | ||
public static final int JAL_ZEK_MELEE_ATTACK = 7612; | ||
public static final int JALTOK_JAD_MELEE_ATTACK = 7590; | ||
public static final int JALTOK_JAD_MAGE_ATTACK = 7592; | ||
public static final int JALTOK_JAD_RANGE_ATTACK = 7593; | ||
public static final int TZKAL_ZUK = 7566; | ||
public static final int JAL_MEJJAK = 2858; | ||
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// General Graardor | ||
public static final int MINION_AUTO1 = 6154; | ||
public static final int MINION_AUTO2 = 6156; | ||
public static final int MINION_AUTO3 = 7071; | ||
public static final int MINION_AUTO4 = 7073; | ||
public static final int GENERAL_AUTO1 = 7018; | ||
public static final int GENERAL_AUTO2 = 7020; | ||
public static final int GENERAL_AUTO3 = 7021; | ||
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// Kr'il Tsutsaroth | ||
public static final int ZAMMY_GENERIC_AUTO = 64; | ||
public static final int KRIL_AUTO = 6948; | ||
public static final int KRIL_SPEC = 6950; | ||
public static final int ZAKL_AUTO = 7077; | ||
public static final int BALFRUG_AUTO = 4630; | ||
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// Commander Zilyana | ||
public static final int ZILYANA_MELEE_AUTO = 6964; | ||
public static final int ZILYANA_AUTO = 6967; | ||
public static final int ZILYANA_SPEC = 6970; | ||
public static final int STARLIGHT_AUTO = 6376; | ||
public static final int BREE_AUTO = 7026; | ||
public static final int GROWLER_AUTO = 7037; | ||
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// Kree'arra | ||
public static final int KREE_RANGED = 6978; | ||
public static final int SKREE_AUTO = 6955; | ||
public static final int GEERIN_AUTO = 6956; | ||
public static final int GEERIN_FLINCH = 6958; | ||
public static final int KILISA_AUTO = 6957; | ||
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// Vetion | ||
public static final int VETION_EARTHQUAKE = 5507; | ||
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// Zulrah | ||
public static final int ZULRAH_DEATH = 5804; | ||
public static final int ZULRAH_PHASE = 5072; | ||
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//Dagannoth Kings | ||
public static final int DAG_REX = 2853; | ||
public static final int DAG_PRIME = 2854; | ||
public static final int DAG_SUPREME = 2855; | ||
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// Lizardman shaman | ||
public static final int LIZARDMAN_SHAMAN_SPAWN = 7157; | ||
public static final int LIZARDMAN_SHAMAN_SPAWN_EXPLOSION = 7159; | ||
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// Cerberus | ||
public static final int CERBERUS_MAGIC_ATTACK = 4489; | ||
public static final int CERBERUS_RANGED_ATTACK = 4490; | ||
public static final int CERBERUS_MELEE_ATTACK = 4491; | ||
public static final int CERBERUS_LAVA_ATTACK = 4493; | ||
public static final int CERBERUS_SUMMON_GHOSTS = 4494; | ||
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// Gauntlet Hunleff | ||
public static final int HUNLEFF_TRAMPLE = 8420; | ||
public static final int HUNLEFF_ATTACK = 8419; | ||
public static final int HUNLEFF_TORNADO = 8418; | ||
public static final int HUNLLEF_SWITCH_TO_MAGIC = 8754; | ||
public static final int HUNLLEF_SWITCH_TO_RANGED = 8755; | ||
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//Zalcano | ||
public static final int ZALCANO_KNOCKED_DOWN = 8437; | ||
public static final int ZALCANO_WAKEUP = 8439; | ||
public static final int ZALCANO_ROCK_GLOWING = 8448; | ||
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// Theatre of Blood - Sugadinti Maiden | ||
public static final int SUGADINTI_MAIDEN_BLOOD_SPLAT_ATTACK = 8091; | ||
public static final int SUGADINTI_MAIDEN_MAGIC_ATTACK = 8092; | ||
public static final int SUGADINTI_MAIDEN_DEATH = 8094; | ||
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// Theatre of Blood - Pestilent Bloat | ||
public static final int BLOAT_SLEEP = 8082; | ||
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// Theatre of Blood - Sotetseg | ||
public static final int SOTETSEG_MELEE_ATTACK = 8138; | ||
public static final int SOTETSEG_REGULAR_PROJECTILE_ATTACK = 8139; | ||
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// Theatre of Blood - Verzik Vitur | ||
public static final int VERZIK_PHASE_1_MAGIC_ATTACK = 8109; | ||
public static final int VERZIK_PHASE_1_MAGIC_ATTACK_CHANNEL = 8110; | ||
public static final int VERZIK_CHANGE_TO_PHASE_2 = 8111; | ||
public static final int VERZIK_PHASE_2_MAGIC_ATTACK = 8114; | ||
public static final int VERZIK_PHASE_2_BELLY_FLOP_ATTACK_1 = 8116; | ||
public static final int VERZIK_PHASE_2_HEALING_CHANNEL = 8117; | ||
public static final int VERZIK_PHASE_2_BELLY_FLOP_ATTACK_2 = 8118; | ||
public static final int VERZIK_CHANGE_TO_PHASE_3 = 8119; | ||
public static final int VERZIK_PHASE_3_MELEE_ATTACK = 8123; | ||
public static final int VERZIK_PHASE_3_MAGIC_ATTACK = 8124; | ||
public static final int VERZIK_PHASE_3_RANGED_ATTACK = 8125; | ||
public static final int VERZIK_PHASE_3_GREEN_POOL_ATTACK = 8126; | ||
public static final int VERZIK_PHASE_3_WEB_ATTACK = 8127; | ||
public static final int VERZIK_DEATH_1 = 8128; | ||
public static final int VERZIK_DEATH_2 = 8129; | ||
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// The Nightmare of Ashihama | ||
public static final int NIGHTMARE_SPAWN_SLEEPWALKERS = 8572; | ||
public static final int NIGHTMARE_FLOATY = 8592; | ||
public static final int NIGHTMARE_WALKING = 8592; | ||
public static final int NIGHTMARE_IDLE = 8593; | ||
public static final int NIGHTMARE_MELEE_ATTACK = 8594; | ||
public static final int NIGHTMARE_MAGIC_ATTACK = 8595; | ||
public static final int NIGHTMARE_RANGED_ATTACK = 8596; | ||
public static final int NIGHTMARE_SURGE_ATTACK = 8597; | ||
public static final int NIGHTMARE_GHOST_AOE_ATTACK = 8598; | ||
public static final int NIGHTMARE_CURSE_PRAYERS_ATTACK = 8599; | ||
public static final int NIGHTMARE_SPAWN_INFECTIOUS_SPORES = 8600; | ||
public static final int NIGHTMARE_SPAWN_ROOM_SECTION_FLOWERS = 8601; | ||
public static final int NIGHTMARE_CHANNEL_DEVASTATING_ATTACK = 8604; | ||
public static final int NIGHTMARE_SWITCH_TO_DEVIL_PHASE = 8605; | ||
public static final int NIGHTMARE_PARASITE_ATTACK = 8606; | ||
public static final int NIGHTMARE_JUMP_DOWN = 8607; | ||
public static final int NIGHTMARE_SINK_DOWN = 8608; | ||
public static final int NIGHTMARE_JUMP_UP = 8609; | ||
public static final int NIGHTMARE_JUMP_UP_2 = 8610; | ||
public static final int NIGHTMARE_WAKE_UP = 8611; | ||
} |
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