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Merge branch 'master' of https://github.com/tgstation/-tg-station int…
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…o BEES_glorious_BEES

Conflicts:
	icons/obj/hydroponics/equipment.dmi
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RemieRichards committed Mar 21, 2016
2 parents be0b16a + d31bc85 commit 9aaf4ff
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Showing 18 changed files with 552 additions and 32 deletions.
9 changes: 2 additions & 7 deletions code/game/machinery/cloning.dm
Original file line number Diff line number Diff line change
Expand Up @@ -353,13 +353,8 @@

/obj/item/weapon/storage/box/disks/New()
..()
new /obj/item/weapon/disk/data(src)
new /obj/item/weapon/disk/data(src)
new /obj/item/weapon/disk/data(src)
new /obj/item/weapon/disk/data(src)
new /obj/item/weapon/disk/data(src)
new /obj/item/weapon/disk/data(src)
new /obj/item/weapon/disk/data(src)
for(var/i in 1 to 7)
new /obj/item/weapon/disk/data(src)

/*
* Manual -- A big ol' manual.
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11 changes: 11 additions & 0 deletions code/game/machinery/constructable_frame.dm
Original file line number Diff line number Diff line change
Expand Up @@ -791,3 +791,14 @@ obj/item/weapon/circuitboard/rdserver
req_components = list(
/obj/item/weapon/stock_parts/console_screen = 1,
/obj/item/weapon/stock_parts/matter_bin = 3)

/obj/item/weapon/circuitboard/plantgenes
name = "circuit board (Plant DNA Manipulator)"
build_path = /obj/machinery/plantgenes
board_type = "machine"
origin_tech = "programming=2;biotech=3"
req_components = list(
/obj/item/weapon/stock_parts/manipulator = 1,
/obj/item/weapon/stock_parts/micro_laser = 2,
/obj/item/weapon/stock_parts/console_screen = 1,
/obj/item/weapon/stock_parts/scanning_module = 1,)
3 changes: 2 additions & 1 deletion code/game/objects/items/bodybag.dm
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@
density = 0
mob_storage_capacity = 2
open_sound = 'sound/items/zip.ogg'
close_sound = 'sound/items/zip.ogg'


/obj/structure/closet/body_bag/attackby(obj/item/I, mob/user, params)
Expand Down Expand Up @@ -107,4 +108,4 @@
foldedbag_path = /obj/item/bodybag/bluespace
density = 0
mob_storage_capacity = 15
max_mob_size = MOB_SIZE_LARGE
max_mob_size = MOB_SIZE_LARGE
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