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Box made from two regular polygon pieces that go together to form a star.
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#!/usr/bin/env python3 | ||
# Copyright (C) 2013-2014 Florian Festi | ||
# | ||
# This program is free software: you can redistribute it and/or modify | ||
# it under the terms of the GNU General Public License as published by | ||
# the Free Software Foundation, either version 3 of the License, or | ||
# (at your option) any later version. | ||
# | ||
# This program is distributed in the hope that it will be useful, | ||
# but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
# GNU General Public License for more details. | ||
# | ||
# You should have received a copy of the GNU General Public License | ||
# along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
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from boxes import * | ||
import copy | ||
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class SlotEdge(edges.Edge): | ||
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def __call__(self, length, **kw): | ||
t, n = self.settings.thickness, self.settings.n | ||
r, h = self.settings.radius, self.settings.h | ||
sh = self.settings.sh # distance side to center | ||
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li = 2 * sh * math.tan(math.radians(90/n)) # side inner 2x polygone | ||
ls2 = t / math.tan(math.radians(180/n)) | ||
ls1 = t / math.cos(math.radians(90-(180/n))) | ||
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lo = (length-li-2*ls1)/2 | ||
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li = li - 2*ls2 # correct for overlap of wall | ||
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d = h/2 | ||
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if li > 0: | ||
poly = [lo-1, (90, 1), d+t-1, -90, ls1+ls2, -90, d-t, (90, t)] | ||
self.polyline(*(poly + [li-2*t] + list(reversed(poly)))) | ||
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def startwidth(self): | ||
return self.settings.thickness | ||
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class RegularStarBox(Boxes): | ||
"""Regular polygon boxes that form a star when closed""" | ||
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ui_group = "Box" | ||
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description = """![Open box](static/samples/RegularStarBox-2.jpg)""" | ||
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def __init__(self): | ||
Boxes.__init__(self) | ||
self.addSettingsArgs(edges.FingerJointSettings) | ||
self.buildArgParser("h", "outside") | ||
self.argparser.add_argument( | ||
"--radius", action="store", type=float, default=50.0, | ||
help="inner radius if the box (center to corners)") | ||
self.argparser.add_argument( | ||
"--n", action="store", type=int, default=5, | ||
choices=(3, 4, 5), | ||
help="number of sides") | ||
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def render(self): | ||
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r, h, n = self.radius, self.h, self.n | ||
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if self.outside: | ||
self.r = r = r - self.thickness / math.cos(math.radians(360/(2*n))) | ||
self.h = h = self.adjustSize(h) | ||
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t = self.thickness | ||
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fingerJointSettings = copy.deepcopy(self.edges["f"].settings) | ||
fingerJointSettings.setValues(self.thickness, angle=360./n) | ||
fingerJointSettings.edgeObjects(self, chars="gGH") | ||
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self.edges["e"] = SlotEdge(self, self) | ||
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r, sh, side = self.regularPolygon(n, radius=r) | ||
self.sh = sh | ||
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with self.saved_context(): | ||
self.regularPolygonWall(corners=n, r=r, edges='F', move="right") | ||
self.regularPolygonWall(corners=n, r=r, edges='F', move="right") | ||
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self.regularPolygonWall(corners=n, r=r, edges='F', move="up only") | ||
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for s in range(2): | ||
with self.saved_context(): | ||
if n % 2: | ||
for i in range(n): | ||
self.rectangularWall(side, h, move="right", | ||
edges="fgeG") | ||
else: | ||
for i in range(n//2): | ||
self.rectangularWall(side, h, move="right", | ||
edges="fGeG") | ||
self.rectangularWall(side, h, move="right", | ||
edges="fgeg") | ||
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self.rectangularWall(side, h, move="up only", | ||
edges="fgeG") |
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