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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,21 @@ | ||
extends Node | ||
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var player: Player | ||
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signal inputed() | ||
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func _ready(): | ||
player = get_tree().get_first_node_in_group("Player") | ||
player.died.connect(on_player_died) | ||
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func _input(event): | ||
inputed.emit() | ||
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func _on_tree_exiting(): | ||
player.died.disconnect(on_player_died) | ||
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func on_player_died() -> void: | ||
self.visible = true | ||
Sfx.stop() | ||
await get_tree().create_timer(5).timeout | ||
get_tree().reload_current_scene() |
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Original file line number | Diff line number | Diff line change |
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@@ -12,7 +12,7 @@ enum WorldPlane { | |
enum SpellType{ | ||
FIRE = 0, | ||
DESTRUCT, | ||
WIND, | ||
LOCKPICK, | ||
REPAIR, | ||
TIMESTOP, | ||
TELEPORT, | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,6 @@ | ||
fire K AA T UW N | ||
destruction AH V AA D AH K EH D AA V R AH | ||
wind K AH B AE B | ||
lock K AH B AE B | ||
repair HH OW K AH S P OW K AH S | ||
time T AY M | ||
teleport T EH L AH P AO R T |
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