Skip to content

BugBattle/iOS-SDK

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Bugbattle iOS SDK

Bugbattle iOS SDK Intro

The Bugbattle SDK for iOS is the easiest way to integrate Bugbattle into your apps!

You have two ways to set up the Bugbattle SDK for iOS. The easiest way ist to install and link the SDK with CocoaPods. If you haven't heard about CocoaPods yet, we strongly encourage you to check out their getting started here (it's super easy to get started & worth using 😍)

Docs & Examples

Checkout our documentation for full reference.

Installation with CocoaPods

Open a terminal window and navigate to the location of the Xcode project for your app.

Create a Podfile if you don't have one:

$ pod init

Open your Podfile and add:

pod 'Gleap'

Save the file and run:

$ pod install

This creates an .xcworkspace file for your app. Use this file for all future development on your application.

The Gleap SDK is almost installed successfully. Let's carry on with the initialization 🎉

Open your XCode project (.xcworkspace) and open your App Delegate (AppDelegate.swift)

Import the Bugbattle SDK

Import the Bugbattle SDK by adding the following import below your other imports.

import Gleap

Initialize the SDK

The last step is to initialize the Bugbattle SDK by adding the following Code to the end of the applicationDidFinishLaunchingWithOptions delegate:

Gleap.initWithToken("YOUR-API-KEY", andActivationMethod: SHAKE)

(Your API key can be found in the project settings within Bugbattle)

It's also possible to specify multiple activation methods.

[Gleap initWithToken: @"YOUR_API_KEY" andActivationMethods: @[@(THREE_FINGER_DOUBLE_TAB), @(SHAKE), @(SCREENSHOT)]];

About

No description, website, or topics provided.

Resources

License

Unknown, Unknown licenses found

Licenses found

Unknown
LICENSE
Unknown
LICENSE.md

Stars

Watchers

Forks

Packages

No packages published