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Pulling over new stuff. #1

Merged
merged 241 commits into from
Apr 28, 2017
Merged

Pulling over new stuff. #1

merged 241 commits into from
Apr 28, 2017

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Bunsan
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@Bunsan Bunsan commented Apr 28, 2017

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…ible with TFC food as long as they extend ItemFood.
…rom a food.json file. This file can also exist in the users mods/tfc2 folder to allow the end user or packs to customize these values.
… that we no longer need our own FoodStats class.
… until it hits 0, and has a maximum of 20 per food group. Nutrition is added based on the % of each food group that the food you eat consists of, as well as the total hunger value of the food itself.
…nd. Warmer environments now cause the player to get thirsty quicker. Players now get hungry over time. This natural hunger tick is reduced over time as the player goes up in level.
…er to properly update between static and dynamic versions.
Deadrik added 29 commits April 20, 2017 09:02
…mall instances of cave-ins that should not happen.
…t a new hex can be chosen if the current starting hex is in a bad spot.
…ow 66% more common. Added Double Caves and Triple Caves Features. Small caves are now far more common in Canyons and Gorges.
…iling desert plant. Ocatillo now grows in clusters.
…re is a nonsupporting block beneath them. Collapsible blocks should also do proper horizontal checks at all times. Made the collapse method use metrics local to the block beign scanned when determing support ranges. (If a block with a range of 7 is being held horizontally by a block with a range of 5, the 5 will be considered the max range instead of the 7 for this block)

When collapsing, logs have a chance to stay as a log and fall instead of always breaking into sticks.
@Bunsan Bunsan merged commit 5dafc13 into Bunsan:master Apr 28, 2017
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6 participants