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Zombie Follow Player
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bokob committed Jan 26, 2024
1 parent 3879aff commit dc2b64a
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Showing 14 changed files with 2,937 additions and 1,322 deletions.
58 changes: 58 additions & 0 deletions Assets/FreeAssets/Player/Animator/AssaultRifleAnimator.controller
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ AnimatorState:
m_CycleOffset: 0
m_Transitions:
- {fileID: 4579301603510853158}
- {fileID: -2830884068331855642}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
Expand Down Expand Up @@ -53,6 +54,62 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &-2830884068331855642
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: IsWalk
m_EventTreshold: 0
- m_ConditionMode: 1
m_ConditionEvent: IsJump
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 90024647123717528}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.25
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-2662411824690520112
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: IsWalk
m_EventTreshold: 0
- m_ConditionMode: 1
m_ConditionEvent: IsJump
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -7830256808686255447}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.625
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-127990849246507232
AnimatorStateTransition:
m_ObjectHideFlags: 1
Expand Down Expand Up @@ -130,6 +187,7 @@ AnimatorState:
m_CycleOffset: 0
m_Transitions:
- {fileID: -127990849246507232}
- {fileID: -2662411824690520112}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
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