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-- Lua script of map Light_World/F3. | ||
-- This script is executed every time the hero enters this map. | ||
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-- Feel free to modify the code below. | ||
-- You can add more events and remove the ones you don't need. | ||
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-- See the Solarus Lua API documentation: | ||
-- http://www.solarus-games.org/doc/latest | ||
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local map = ... | ||
local game = map:get_game() | ||
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-- Event called at initialization time, as soon as this map is loaded. | ||
function map:on_started() | ||
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-- You can initialize the movement and sprites of various | ||
-- map entities here. | ||
end | ||
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-- Event called after the opening transition effect of the map, | ||
-- that is, when the player takes control of the hero. | ||
function map:on_opening_transition_finished() | ||
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end |
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