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一键配置 GAMES101 作业框架及运行环境(含答案)

C++ 60 8 Updated Feb 28, 2025
C 52 8 Updated Oct 7, 2024

CUDA Mesh BVH tools.

C++ 181 14 Updated Feb 22, 2025

Proxy: Next Generation Polymorphism in C++

C++ 2,495 168 Updated Mar 7, 2025

DMotion - A high level Animation Framework for Unity DOTS

C# 498 46 Updated Apr 5, 2023

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

C# 450 84 Updated Dec 11, 2022

ECS boost GpuSkinning

C# 122 32 Updated Oct 27, 2020

Implementation of the SPH Algorithm (fluid simulation) in Unity, comparing singlethread and ECS/Job System performances.

ShaderLab 248 43 Updated Aug 13, 2019

Simple Boids simulation example using Unity ECS.

C# 132 27 Updated Dec 31, 2018

Unity DOTS/ECS example

C# 1,885 201 Updated Jun 17, 2023

Model parallel transformers in JAX and Haiku

Python 6,323 891 Updated Jan 21, 2023

Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"

C++ 747 107 Updated Feb 6, 2025

A neural-network-based generative model for video-game characters animations

Python 132 16 Updated Dec 28, 2022

Non-realistic hair simulation in Unity

C# 528 63 Updated Jul 24, 2018

a comprehensive collection of video game tech analysis resources

Python 943 62 Updated Feb 9, 2025

卢瑟们的作业展示,答案讲解,以及一些C++知识

C++ 707 138 Updated Jan 27, 2025

A complete computer science study plan to become a software engineer.

312,987 78,105 Updated Dec 5, 2024

Examples from the Unity URP Cookbook e-book

ShaderLab 242 52 Updated Sep 10, 2023

【C++ 面试 + C++ 学习指南】 一份涵盖大部分 C++ 程序员所需要掌握的核心知识。

C++ 1,265 138 Updated Jan 16, 2023

A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built fo…

Mathematica 287 155 Updated Apr 7, 2021

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

C++ 3,030 491 Updated Jan 30, 2025

A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.

C++ 380 42 Updated Oct 23, 2018

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

C++ 4,817 857 Updated Apr 6, 2024

A project for debuging the ECS source code in Unity

C# 26 10 Updated Mar 19, 2019

玩转UE4系列教程

C++ 172 52 Updated Nov 2, 2021
Python 310 117 Updated Oct 20, 2024

收集一些有意思的UE4开源游戏项目

112 38 Updated Apr 4, 2020

Generic graph data structure plugin for ue4

C++ 709 157 Updated Feb 4, 2024
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