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Renderable (Custom)

Demonstrates how to load renderable objects, along with several lighting methods.

This particular example use a custom RenderGraph.

Keybindings:

  • r - Set the point light to a reddish hue
  • g - Set the point light to a greenish hue
  • b - Set the point light to a bluish hue
  • w - Set the point light to white
  • p - Toggle the point light between black (off) and white
  • a - Toggle a dim, white (0.1, 0.1, 0.1) ambient light on and off
  • d - Toggle a dim, white (0.2, 0.2, 0.2) directional light on and off (it is pointing upwards in the scene)

renderable example screenshot