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C++ template metaprogramming implementation of Bratley's scheduling algorithm

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bratley

C++ template metaprogramming implementation of Bratley's scheduling algorithm. The algorithm is computed at compile-time such that the schedule is known by run-time.

An example of the schedule tree generated using Bratley's scheduling algorithm can be seen in the figure below, where J_i are the tasks to be scheduled, a_i are the arrival times, C_i are the computation times, and d_i are the deadlines:

In the above tree the feasible schedule shown is S = { J_4, J_2, J_3, J_1 } because:

  • J_4 arrives at t=0, starts at t=0, finishes at t=2, and its finish time is less-than-or-equal-to its deadline at t=4
  • J_2 arrives at t=1, starts at t=2, finishes at t=3, and its finish time is less-than-or-equal-to its deadline at t=5
  • J_3 arrives at t=1, starts at t=3, finishes at t=5, and its finish time is less-than-or-equal-to its deadline at t=6
  • J_1 arrives at t=4, starts at t=5, finishes at t=7, and its finish time is less-than-or-equal-to its deadline at t=7

Build instructions:

cd bratley
mkdir build
cd build
cmake ..
make

Live demo on the Godbolt Compiler Explorer:

https://godbolt.org/z/hrrxn4a7v

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C++ template metaprogramming implementation of Bratley's scheduling algorithm

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