Stars
🐍🎮 pygame - Community Edition is a FOSS Python library for multimedia applications (like games). Built on top of the excellent SDL library.
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
A C++ compile-time math library using generalized constant expressions
Implementations of SIMD instruction sets for systems which don't natively support them.
Modern microcode for N64 romhacks. Will make you want to finally ditch HLE.
A lightweight C++20 serialization and RPC library
A C++20 library for sequence-orientated programming
Wired Logic - a pixel based logic simulator
Productive, portable, and performant GPU programming in Python.
Pitchfork is a Set of C++ Project Conventions
mimalloc is a compact general purpose allocator with excellent performance.
C++11/14/17 std::expected with functional-style extensions
2D implementation of MLS-MPM for simulating soft bodies and fluids
Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.
A serialization format for various persistent Vulkan object types.
Zero overhead utilities for preventing bugs at compile time
Eclipse iceoryx™ - true zero-copy inter-process-communication
An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license
Seamless operability between C++11 and Python
Project materials related to logic programming for interactive/reactive systems. Contains the Ceptre programming language.
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code