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ClientServerProject
ClientServerProject PublicForked from dathlin/ClientServerProject
一个C-S模版,该模版由三部分的程序组成,一个服务端运行的程序,一个客户端运行的程序,还有一个公共的组件,实现了基础的账户管理功能,版本控制,软件升级,公告管理,消息群发,共享文件上传下载,批量文件传送功能。具体的操作方法见演示就行。本项目的一个目标是:提供一个基础的中小型系统的C-S框架,客户端有三种模式,无缝集成访问,winform版本,wpf版本,asp.net mvc版本,方便企业进…
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MaterialDesignInXamlToolkit
MaterialDesignInXamlToolkit PublicForked from MaterialDesignInXAML/MaterialDesignInXamlToolkit
Google's Material Design in XAML & WPF, for C# & VB.Net.
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UnityMMO
UnityMMO PublicForked from liuhaopen/UnityMMO
an unity mmo demo, base on ecs(game play), xlua(ui)
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GameFramework
GameFramework PublicForked from EllanJiang/GameFramework
This is a game framework based on Unity 5.3 and later versions.
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ILRuntime
ILRuntime PublicForked from Ourpalm/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
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Unity-Design-Pattern
Unity-Design-Pattern PublicForked from QianMo/Unity-Design-Pattern
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
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