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hongfz16 authored May 20, 2022
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Expand Up @@ -44,13 +44,13 @@ This repository contains the official implementation of _AvatarCLIP: Zero-Shot T

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<a href="https://hongfz16.github.io/projects/AvatarCLIP.html" target='_blank'>[Project Page]</a> •
<a href="https://arxiv.org/abs/2205.08535" target='_blank'>[arXiv]</a> •
<a href="https://drive.google.com/file/d/1_-5JIWyRCF7osAVWQ-z01nme4NxBTtrC/view?usp=sharing" target='_blank'>[High-Res PDF (166M)]</a> •
<a href="https://youtu.be/-l2ZMeoASGY" target='_blank'>[Supplementary Video]</a> •
<a href="https://colab.research.google.com/drive/1dfaecX7xF3nP6fyXc8XBljV5QY1lc1TR?usp=sharing" target='_blank'>[Colab Demo]</a>
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Go visit our [project page](https://hongfz16.github.io/projects/AvatarCLIP.html). Go to the section 'Avatar Gallery'. Pick a model you like. Click 'Load Model' below. Click 'Download FBX' link at the bottom of the pop-up viewer.

<img src='./assets/download_fbx.jpg' width='50%'>
<img src='./assets/download_fbx.jpg' width='60%'>

### Import to Your Favourite 3D Software (e.g. Blender, Unity3D)

The FBX models are already rigged. Use your motion library to animate it!

<img src='./assets/blender_tpose.png' width='50%'>
<img src='./assets/blender_tpose.png' width='60%'>

<img src='./assets/blender_motion.gif' width='50%'>
<img src='./assets/blender_motion.gif' width='100%'>

### Upload to Mixamo

To make use of the rich motion library provided by [Mixamo](https://www.mixamo.com), you can also upload the FBX model to Mixamo. The rigging process is completely automatic!

<img src='./assets/mixamo_motion.gif' width='50%'>
<img src='./assets/mixamo_motion.gif' width='100%'>

## Installation

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<p><a href="https://arxiv.org/abs/2112.03221">Text2Mesh</a> proposes to edit a template mesh by predicting offsets and colors per vertex using CLIP and differentiable rendering.</p>
<p><a href="https://arxiv.org/abs/2112.05139">CLIP-NeRF</a> can manipulate 3D objects represented by NeRF with natural languages or examplar images by leveraging CLIP.</p>
<p><a href="https://arxiv.org/abs/2203.13333">Text to Mesh</a> facilitates zero-shot text-driven general mesh generation by deforming from a sphere mesh guided by CLIP.</p>
<p><a href='https://github.com/GuyTevet/MotionCLIP'>MotionCLIP</a> establishes a projection from CLIP text space to motion space through supervised training to achieve amazing text-driven motion generation results.</p>
<p><a href='https://github.com/GuyTevet/MotionCLIP'>MotionCLIP</a> establishes a projection from the CLIP text space to the motion space through supervised training, which leads to amazing text-driven motion generation results.</p>

## Acknowledgements

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