A semi-compliant D3DX implementation for vectors, matrices, and quaternions. Please refer to D3DX original manual.
Francesco Banterle
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Unzip the file .zip in a FOLDER on your machine
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Add D3DX include directory in your include path
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Include "D3DX.hpp" in your project
This library is distributed under the MPL 2.0 license: https://www.mozilla.org/MPL/2.0/