I'm a software automation engineer and gamer who writes modding tools for Super Smash Bros. Melee, and some other GameCube & Wii games. I wrote DAT Texture Wizard, the Melee Code Manager, and many other smaller tools. I'm currently working on a program that's a combination of DTW and MCM: The Melee Modding Wizard. It's a much more powerful tool that does what they both can and a whole lot more (including much better code injection technology and model previews). Feel free to reach out to me on Discord in the Melee Workshop if you'd like to help contribute to this. Or if you'd like to support my work, please consider joining me on Patreon!
Popular repositories Loading
-
20XX-HACK-PACK
20XX-HACK-PACK PublicA full-game enhancement to the hit GameCube game, Super Smash Bros. Melee.
-
DAT-Texture-Wizard
DAT-Texture-Wizard PublicTexture and Disc Manager for SSBM and other GC/Wii games.
-
-
Melee-Code-Manager
Melee-Code-Manager PublicCode-mod manager and tools for GC/Wii games, particularly SSBM
-
melee
melee PublicForked from doldecomp/melee
A decompilation of Super Smash Bros Melee brought to you by a bunch of clever folks.
Assembly 2
-
Durgans-Hitbox-System
Durgans-Hitbox-System PublicApp + PNG images for displaying hitbox and frame data for SSBM.
HTML 1
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.