I am Tornier, tech art but I like drawing.
There is still much to learn about 3DCG, any suggestion is appreciated!
- Custom Celshading models for UnrealEngine (You have to join Epic Games to access it)
- Yui Hirasawa 3D Model - Fan Art
I referenced some K-ON official art (mainly Horiguchi Yukiko and Yamada Naoko's) to create it. - Deserts of K-ON! - Fan Art
Contains a planet view that is fully implemented with material nodes. - Daten City - Panty and Stocking with Garterbelt Fan Art
A procedural sci-fi city made entirely of material nodes, here is the process.
Most of my illustrations are K-ON! fan art somehow.
Here are links to my illustrations.
ArtStation Pixiv
- Proficient: Anime Style Illustration(Photoshop, Painter Tool SAI, Clip Studio Paint, Procreate, etc.)
- Intermediate: Graphic Design, Concept Art, Cinema 4D, Blender, Unity, UnrealEngine, C#, C++, Python, VRoid Studio, GLSL, HLSL, Cg
- Beginner: Substance Painter, Marvelous Designer, ZBrush, AutoCAD, Revit
- Email: [email protected]
- Other Links