A custom version of the open-source KaM Remake.
This is a fork of the official project (r6720+), with the changes listed below.
-
Trees no longer prevent buildings from being placed
-
Online play disabled (secure authentication unit is not available for unofficial game clients)
Based on the original instructions found here.
Projects can be compiled using Delphi.
-
Copy
data
directory from KaM: TPR into project folder (don't overwrite). -
Copy
data/gfx/res/*.rx
to theSpriteResource
directory. -
Open the
Utils/RXXPacker/RXXPacker.dpr
project and build. -
Run
RXXPacker.exe
, select all the available items and press "Pack to RXX File"; this converts all sprites to the required format and puts them in thedata/Sprites
directory. -
Open
KaM_Remake.dpr
and build.In Delphi, Shift + F9 performs a full build. This can sometimes resolve compilation errors.
-
Download the official game.
-
Overwrite
KaM_Remake.exe
anddata/Sprites
with the files produced by the build steps, above.
To enable debugging, install madExcept 5 and edit KaM_Remake.inc
to remove the dot from the line:
{.$DEFINE USE_MAD_EXCEPT}