Skip to content

Commit

Permalink
Merge pull request qmlbook#77 from qmlbook/ch05-fluid-elements
Browse files Browse the repository at this point in the history
fluid-elements.md: fix language issues
  • Loading branch information
e8johan authored Sep 16, 2021
2 parents c019f16 + af31be2 commit 2af38da
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions docs/ch05-fluid/fluid-elements.md
Original file line number Diff line number Diff line change
@@ -1,10 +1,10 @@
# Fluid Elements

Till now, we have mostly looked at some simple graphical elements and how to arrange and manipulate them.
Until now, we have mostly looked at some simple graphical elements and how to arrange and manipulate them.

This chapter is about how to control these changes in a way that a value of a property not just changes instantly, it’s more how the value changes over time: an animation.
This chapter is about how to make these changes more interesting by animating them.

Animations are one of the key foundations for modern slick user interfaces and can be described for your user interface using states, transitions and animations. Each state defines a set of property changes and can be combined with animations on state changes. These changes are described as a transition from one state to another state.
Animations are one of the key foundations for modern, slick user interfaces, and can be employed in your user interface via states, transitions and animations. Each state defines a set of property changes and can be combined with animations on state changes. These changes are described as a transition from one state to another state.

Besides animations are used during transitions they also can be used as standalone elements triggered by some scripted events.
Besides animations being used during transitions, they can also be used as standalone elements triggered by some scripted events.

0 comments on commit 2af38da

Please sign in to comment.