Skip to content
View Dean88's full-sized avatar

Block or report Dean88

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
99 results for source starred repositories
Clear filter

Jan is an open source alternative to ChatGPT that runs 100% offline on your computer

TypeScript 27,417 1,581 Updated Feb 10, 2025

RTX Global Illumination (RTXGI)

C++ 707 58 Updated Feb 5, 2024

RTXGI v2.0 Update including Neural Radiance Cache and Spatial Hash Radiance Cache

CMake 179 12 Updated Feb 1, 2025

《代码随想录》LeetCode 刷题攻略:200道经典题目刷题顺序,共60w字的详细图解,视频难点剖析,50余张思维导图,支持C++,Java,Python,Go,JavaScript等多语言版本,从此算法学习不再迷茫!🔥🔥 来看看,你会发现相见恨晚!🚀

Shell 53,729 11,770 Updated Jan 27, 2025

HLSL Decompiler forked from 3Dmigoto

C++ 291 102 Updated Aug 2, 2022

Ant game engine

Lua 3,885 401 Updated Feb 10, 2025

The main repository for the FidelityFX SDK.

C++ 1,009 99 Updated Dec 12, 2024

DirectML is a high-performance, hardware-accelerated DirectX 12 library for machine learning. DirectML provides GPU acceleration for common machine learning tasks across a broad range of supported …

C++ 2,343 306 Updated Nov 21, 2024

One stop solution for all Vulkan samples

C++ 4,502 672 Updated Jan 27, 2025

Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior

C++ 430 127 Updated Feb 10, 2025

Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.

C# 635 74 Updated Mar 20, 2021

Streamline Integration Framework

C 463 100 Updated Jan 30, 2025

NRD sample and sandbox, demonstrating path tracing and denoising best practices

C++ 110 20 Updated Feb 7, 2025

NVIDIA Real-time Denoising (NRD) library

HLSL 540 48 Updated Feb 7, 2025

Real-time path tracing library and sample

C++ 656 68 Updated Feb 6, 2025
C++ 141 14 Updated Feb 5, 2025

Stochastic Screen Space Reflections (SSSR)

C 292 34 Updated Sep 5, 2022

Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"

C++ 436 41 Updated Nov 22, 2024

Real-time BC6H compression on GPU

C++ 338 19 Updated Jul 26, 2023

A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls

C++ 95 8 Updated Nov 11, 2018

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

C++ 830 47 Updated Feb 1, 2022

Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald

C++ 885 94 Updated Aug 15, 2022

Unreal Engine hot update manage and package plugin.

C++ 1,283 339 Updated Oct 24, 2024

GPU Lightmass (made by Luoshuang for the Unreal Forums)

C++ 5 4 Updated Nov 11, 2022

LightmassConfiguration is a script made for Unreal Engina 4 to allow to change from Unreal's CPU Lightmass to GPU Lightmass (made by Luoshuang for the Unreal Forums) and back. Since there are no op…

Batchfile 114 32 Updated Jan 21, 2022

Allows UnrealEngine to be built with FASTBuild for VS2015/VS2017 and Windows 10.

C# 180 69 Updated Jul 6, 2019

High performance physically based renderer in C++11

C++ 1,770 169 Updated Mar 10, 2022

Vulkan best practice for mobile developers

C++ 659 68 Updated Aug 6, 2024

For AAA game researching

C# 124 31 Updated Jul 8, 2019
Objective-C 254 58 Updated Jun 13, 2020
Next