Starred repositories
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
A uGUI based console to see debug messages and execute commands during gameplay in Unity
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
Some Efficient Code Packages for Unity platform.
A modern ebook manager and reader with sync and backup capacities for Windows, macOS, Linux and Web
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…
Graphic notes on Gilbert Strang's "Linear Algebra for Everyone"
Infinite Photorealistic Worlds using Procedural Generation
An MVVM & Databinding framework that can use C# and Lua to develop games
A Visual Studio Extension containing miscellaneous improvements to the editor.
An AI agent that beats the classic game "Snake".
This is an AI agent for Street Fighter II Champion Edition.
Custom primitive colliders for Unity.
一个支持windows/linux/mac的文本编辑器,目标是做中国人自己的编辑器,来自中国。
A (hopfully) growing collection of various math, geometry and general utility classes for Unity3d and C#
Adds file drag and drop support for Unity standalong builds on windows.
Contains some of my general UnityAnswers posts
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including pr…