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# Iris 1.6.2 Changelog (full) | ||
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Iris 1.6.2 has released for 1.18.2, 1.19.2, and 1.19.4. | ||
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This release was developed by IMS and douira. | ||
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## Overview | ||
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- Fixed a bug causing maps and text to render black on some devices | ||
- Compress midTexCoord on terrain to improve performance and memory usage | ||
- Fix custom images on shadowcomp | ||
- Fix image sampler state on integer images | ||
- Fallback RenderType impl to avoid runtime error | ||
- Add shader printing on errors to debug mode | ||
- Backport debug mode to all versions supported | ||
- Fix ComputerCraft monitors | ||
- Update to Sodium 0.4.11, improving performance. | ||
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### Note: Due to changes in Sodium 0.4.11, all objects will be mipmapped. This is an unavoidable change. |
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# Iris 1.6.2 Changelog (trimmed) | ||
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Iris 1.6.2 has released for 1.18.2, 1.19.2, and 1.19.4, improving performance, enhancing debug mode, and fixing many bugs such as broken maps and text. | ||
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Note: Due to changes in Sodium 0.4.11, all objects will be mipmapped. With current technology, this is not fixable, and some objects (notably sugar cane) will look different than usual. | ||
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**⬇ Download the release here: https://irisshaders.net/download.html** | ||
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A more detailed changelog is available for those interested: <https://github.com/IrisShaders/Iris/blob/1.18.2/docs/changelogs/1.6.2/full.md> |