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Add Set automaps repeatUntil to Forever after P Raiding
Added all needed repeatUntil set to 0 for every P Raid instance
It appears as though enemy.attack already includes challenge modifiers (and possibly shriek?), so they don't need to be applied again. Noticed/tested on oblit, where this returned e32 higher than the displayed attack, but the base enemy.attack looked correct minus flux calc.
Update calcBadGuyDmg to not double count given enemy
It was previously calculating how much Dark Essense had been spent incorrectly. The old formula assumed each mastery cost 3x more than the last, but after 25, it goes up by 6x. Now it just uses whatever the game says you have spent instead of trying to calculating it.
Fixed Graph for Dark Essence
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